kanzi::Renderer Member List

This is the complete list of members for kanzi::Renderer, including all inherited members.

addClearColor(unsigned int drawBuffer, uint32_t red, uint32_t green, uint32_t blue, uint32_t alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, int32_t red, int32_t green, int32_t blue, int32_t alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, float red, float green, float blue, float alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, ColorRGBA colorRGBA)kanzi::Renderer
addClearColor(unsigned int drawBuffer, ClearMode clearMode)kanzi::Renderer
addClearTarget(GraphicsClearTarget target)kanzi::Renderer
adjust(Texture::CreateInfo &createInfo) const kanzi::Renderer
advanceGlobalTime(chrono::milliseconds deltaTime)kanzi::Renderer
applyAttributePointer(unsigned int location, int dimension, GraphicsDataType dataType, int stride, const void *data) const kanzi::Renderer
applyTexture(int textureUniformLocation, unsigned int textureHandle, Texture::Type type)kanzi::Renderer
applyTextureSizeUniforms(int textureWidthUniformLocation, int textureHeightUniformLocation, unsigned int textureWidth, unsigned int textureHeight)kanzi::Renderer
applyTransformation()kanzi::Renderer
applyVertexAttributeArrays()kanzi::Renderer
attachShaderToProgram(unsigned int programHandle, unsigned int shaderHandle)kanzi::Renderer
beginMaterialSetup()kanzi::Renderer
beginVertexArray()kanzi::Renderer
bindAttributeToLocation(unsigned int programHandle, unsigned int locationIndex, kzString attributeName)kanzi::Renderer
bindFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
bindRenderbuffer(unsigned int renderbuffer)kanzi::Renderer
bindTexture(Texture::Type type, unsigned int texture)kanzi::Renderer
calculateProjectionCameraWorldMatrix()kanzi::Renderer
clear()kanzi::Renderer
ClearMode enum namekanzi::Renderer
ClearModeDisabled enum valuekanzi::Renderer
ClearModeFloat enum valuekanzi::Renderer
ClearModeSignedInteger enum valuekanzi::Renderer
ClearModeUnsignedInteger enum valuekanzi::Renderer
ClearModeUnsignedNormalized enum valuekanzi::Renderer
clearUniformCaches()kanzi::Renderer
compileSourceShader(ShaderType shaderType, unsigned int shaderHandle, const char *const shaderCode, string_view shaderName)kanzi::Renderer
compressedTextureFormatskanzi::Renderer
createImageObject(void *dataPointer, int target, int *attributes)kanzi::Renderer
createShader(ShaderType type)kanzi::Renderer
createShaderProgram()kanzi::Renderer
createSubstituteTexture(Domain *domain, Texture::Type textureType, string_view name)kanzi::Renderer
deleteBuffer(unsigned int handle)kanzi::Renderer
deleteFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
deleteImageObject(void *imageObject)kanzi::Renderer
deleteRenderbuffer(unsigned int renderbuffer)kanzi::Renderer
deleteShader(unsigned int shaderHandle)kanzi::Renderer
deleteShaderProgram(unsigned int programHandle)kanzi::Renderer
deleteTexture(unsigned int textureHandle)kanzi::Renderer
deployBinaryProgram(unsigned int program, unsigned int binaryFormat, const void *data, unsigned int dataSize)kanzi::Renderer
deployBinaryShader(unsigned int count, const unsigned int *shaders, unsigned int binaryFormat, const void *data, unsigned int dataSize)kanzi::Renderer
detachShaderFromProgram(unsigned int programHandle, unsigned int shaderHandle)kanzi::Renderer
detachTexture()kanzi::Renderer
detachTextureHandle(unsigned int textureHandle)kanzi::Renderer
disableState(State state)kanzi::Renderer
disableVertexAttributeArray(unsigned int attributeHandle)kanzi::Renderer
disableWorkaround(Workaround workaround)kanzi::Rendererinline
drawBuffers()kanzi::Renderer
enableState(State state)kanzi::Renderer
enableVertexAttributeArray(unsigned int attributeHandle)kanzi::Renderer
enableWorkaround(Workaround workaround)kanzi::Rendererinline
endMaterialSetup()kanzi::Renderer
endVertexArray(GraphicsPrimitiveType primitiveType, unsigned int count)kanzi::Renderer
extensionskanzi::Renderer
featureskanzi::Renderer
findValidTextureFormat(GraphicsFormat format, unsigned int features) const kanzi::Renderer
FixedMatrix enum namekanzi::Renderer
FixedMatrixCamera enum valuekanzi::Renderer
FixedMatrixCameraWorld enum valuekanzi::Renderer
FixedMatrixCount enum valuekanzi::Renderer
FixedMatrixProjection enum valuekanzi::Renderer
FixedMatrixProjectionCameraWorld enum valuekanzi::Renderer
FixedMatrixWorld enum valuekanzi::Renderer
flush() const kanzi::Renderer
FramebufferCallback typedefkanzi::Renderer
framebufferRenderbuffer(Surface::APIAttachment attachment, unsigned int renderbuffer)kanzi::Renderer
framebufferTexture2D(unsigned int glTextureImageTarget, Surface::APIAttachment attachment, unsigned int textureHandle, unsigned int mipmapLevel, unsigned int implicitSampleCount)kanzi::Renderer
generateBuffer()kanzi::Renderer
generateFramebuffer()kanzi::Renderer
generateMipmaps(Texture::Type textureType)kanzi::Renderer
generateRenderbuffer()kanzi::Renderer
generateTexture()kanzi::Renderer
getActiveFixedUniformMap() const kanzi::Renderer
getActiveFramebuffer() const kanzi::Renderer
getActiveGraphicsContext() const kanzi::Renderer
getActiveGraphicsOutput() const kanzi::Renderer
getActiveScalar(GraphicsScalar scalar) const kanzi::Renderer
getActiveShaderAttributeMap() const kanzi::Renderer
getActiveShaderHandle() const kanzi::Renderer
getActiveSurface() const kanzi::Renderer
getActiveSurfaceType() const kanzi::Renderer
getActiveSurfaceVendor() const kanzi::Renderer
getActiveWindow() const kanzi::Renderer
getBatchCount() const kanzi::Renderer
getBlendMode() const kanzi::Renderer
getBufferSwitchCount() const kanzi::Renderer
getClearMode(GraphicsFormat format)kanzi::Rendererstatic
getColorReadFormat()kanzi::Renderer
getColorReadType()kanzi::Renderer
getColorWriteMode() const kanzi::Renderer
getCullMode() const kanzi::Renderer
getCurrentVertexArrayAttributeData(VertexAttribute::Semantic attribute) const kanzi::Renderer
getCurrentVertexArrayFlags() const kanzi::Renderer
getDepthStencilFormatForRenderbuffer(bool depth, bool stencil) const kanzi::Renderer
getDepthStencilFormatForTexture(bool depth, bool stencil) const kanzi::Renderer
getDepthTest() const kanzi::Renderer
getFallback(GraphicsFormat format, unsigned int usageFlags) const kanzi::Renderer
getFeatures(GraphicsFormat format) const kanzi::Renderer
getFixedUniformLocation(ShaderProgram::FixedUniform fixedUniform) const kanzi::Renderer
getFramebufferSwitchCount() const kanzi::Renderer
getGlesVersion() const kanzi::Renderer
getGLFormatTriplet(GraphicsFormat format, unsigned int features, unsigned int *out_glFormat, unsigned int *out_glInternalFormat, unsigned int *out_glType) const kanzi::Renderer
getGlobalTime() const kanzi::Renderer
getGPUBufferManager() const kanzi::Renderer
getHalfFloatTextureSupport() const kanzi::Renderer
getHeavyweightCallCount() const kanzi::Renderer
getIndexCount() const kanzi::Renderer
getMatrix(FixedMatrix matrixType) const kanzi::Renderer
getMaximumAnisotropy() const kanzi::Renderer
getMaximumRenderbufferSize() const kanzi::Renderer
getMaximumSampleCount() const kanzi::Renderer
getMaximumTextureSize(Texture::Type textureType) const kanzi::Renderer
getMaximumVertexAttributeCount() const kanzi::Renderer
getMaximumViewportHeight() const kanzi::Renderer
getMaximumViewportWidth() const kanzi::Renderer
getMemoryManager() const kanzi::Rendererinline
getMultisampleSupport() const kanzi::Renderer
getNativePixelReadFormat()kanzi::Renderer
getProgramBinary(unsigned int program, unsigned int &binaryFormat)kanzi::Renderer
getProgramBinarySupport() const kanzi::Renderer
getScissor() const kanzi::Rendererinline
getShaderSwitchCount() const kanzi::Renderer
getState(State state) const kanzi::Renderer
getStencilFunction(GraphicsCompareFunction *out_stencilCompareFunction, unsigned int *out_referenceValue, unsigned int *out_maskValue) const kanzi::Renderer
getStencilOperation(GraphicsStencilOperation *out_stencilFailOperation, GraphicsStencilOperation *out_stencilPassDepthFailOperation, GraphicsStencilOperation *out_stencilPassDepthPassOperation) const kanzi::Renderer
getTexStorageSupport() const kanzi::Renderer
getTexStorageSupport(Texture::Type type, unsigned int samples) const kanzi::Renderer
getTextureSwitchCount() const kanzi::Renderer
getTriangleCount() const kanzi::Renderer
getUniformArrayLength(const char *uniformName) const kanzi::Renderer
getUniformLocationSlow(const string &uniformName) const kanzi::Renderer
getUniformSendCount() const kanzi::Renderer
getUniformTexture() const kanzi::Renderer
getVertexCount() const kanzi::Renderer
getViewport() const kanzi::Rendererinline
GPUCallsIsEnabled() const kanzi::Renderer
halfFloatTexturekanzi::Renderer
HalfFloatTexture enum namekanzi::Renderer
HalfFloatTextureARB enum valuekanzi::Renderer
HalfFloatTextureES2Ext enum valuekanzi::Renderer
HalfFloatTextureES3 enum valuekanzi::Renderer
HalfFloatTextureNone enum valuekanzi::Renderer
hasClearTarget(GraphicsClearTarget target) const kanzi::Renderer
Information enum namekanzi::Renderer
InformationAll enum valuekanzi::Renderer
InformationDebug enum valuekanzi::Renderer
InformationFeatureSupport enum valuekanzi::Renderer
InformationFormatSupport enum valuekanzi::Renderer
InformationGLExtensions enum valuekanzi::Renderer
InformationGLRenderer enum valuekanzi::Renderer
InformationGLShadingLanguageVersion enum valuekanzi::Renderer
InformationGLVendor enum valuekanzi::Renderer
InformationGLVersion enum valuekanzi::Renderer
InformationImplementationDependent enum valuekanzi::Renderer
InformationProgramBinarySupport enum valuekanzi::Renderer
InformationShaderBinarySupport enum valuekanzi::Renderer
initialize(kzUint vertexBufferPoolSize, kzUint indexBufferPoolSize)kanzi::Renderer
invalidateAllocations()kanzi::Renderer
invalidateFramebufferkanzi::Renderer
InvalidateFramebuffer enum namekanzi::Renderer
InvalidateFramebufferARB enum valuekanzi::Renderer
invalidateFramebufferAttachments(Framebuffer::Target target, bitset< Surface::APIAttachmentCount > attachments) const kanzi::Renderer
InvalidateFramebufferES2Ext enum valuekanzi::Renderer
InvalidateFramebufferES3 enum valuekanzi::Renderer
InvalidateFramebufferNone enum valuekanzi::Renderer
invalidateTextureHandle(unsigned int textureHandle)kanzi::Renderer
isClearEnabled() const kanzi::Renderer
isFramebufferComplete()kanzi::Renderer
isInitialized() const kanzi::Renderer
isProgramBinaryFormatSupported(unsigned int glProgramBinaryFormat) const kanzi::Renderer
isShaderBinaryFormatSupported(unsigned int glShaderBinaryFormat) const kanzi::Renderer
isSupported(Support feature) const kanzi::Renderer
isWorkaroundEnabled(Workaround workaround) const kanzi::Rendererinline
linkShaderProgram(unsigned int programHandle, kzString shaderName)kanzi::Renderer
logOpenGLInformation(unsigned int flags) const kanzi::Renderer
multisamplekanzi::Renderer
Multisample enum namekanzi::Renderer
MultisampleARB enum valuekanzi::Renderer
MultisampleES2Ext enum valuekanzi::Renderer
MultisampleES2Img enum valuekanzi::Renderer
MultisampleES2NVidia enum valuekanzi::Renderer
MultisampleES3 enum valuekanzi::Renderer
MultisampleNone enum valuekanzi::Renderer
popStatistics()kanzi::Renderer
programBinarykanzi::Renderer
ProgramBinary enum namekanzi::Renderer
ProgramBinaryARB enum valuekanzi::Renderer
ProgramBinaryES2Ext enum valuekanzi::Renderer
ProgramBinaryES3 enum valuekanzi::Renderer
programBinaryFormatskanzi::Renderer
ProgramBinaryNone enum valuekanzi::Renderer
pushStatistics()kanzi::Renderer
readPixels(int x, int y, int width, int height, GraphicsFormat format, void *pixels)kanzi::Renderer
refreshRenderContext(bool geometryRendering)kanzi::Renderer
removeClearTarget(GraphicsClearTarget target)kanzi::Renderer
renderbufferStorage(GraphicsFormat format, unsigned int width, unsigned int height, unsigned int explicitSampleCount)kanzi::Renderer
Renderer(const KzcMemoryManager *memoryManager)kanzi::Renderer
reset()kanzi::Renderer
resetActiveFramebuffer()kanzi::Renderer
resetClearTarget()kanzi::Renderer
resetFrame()kanzi::Renderer
resolveMultisample(unsigned int sourceFramebuffer, unsigned int destinationFramebuffer, unsigned int offsetX, unsigned int offsetY, unsigned int width, unsigned int height)kanzi::Renderer
setActiveFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
setActiveFramebufferCallback(FramebufferCallback callbackFunction)kanzi::Renderer
setActiveGraphicsOutput(GlGraphicsOutput *glGraphicsOutput)kanzi::Renderer
setActiveScalar(GraphicsScalar scalar, float value)kanzi::Renderer
setActiveShaderHandle(unsigned int activeShaderHandle, int const *fixedUniformMap, const int *vertexAttributeMap)kanzi::Renderer
setActiveTextureUnit(unsigned int textureUnit)kanzi::Renderer
setBlendMode(GraphicsBlendMode blendMode)kanzi::Renderer
setClearColor(ColorRGBA colorRGBA)kanzi::Renderer
setClearDepthValue(float clearDepthValue)kanzi::Renderer
setClearStencil(int stencilClearValue)kanzi::Renderer
setColorBufferCount(unsigned int drawBufferCount)kanzi::Renderer
setColorWriteMode(GraphicsColorWriteMode colorWriteMode)kanzi::Renderer
setCullMode(GraphicsCullMode cullMode)kanzi::Renderer
setDefaultFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
setDepthTest(GraphicsCompareFunction depthMode)kanzi::Renderer
setGPUCallsEnabled(bool enabled)kanzi::Renderer
setImageTargetTexture(Texture::Type type, void *imageObject)kanzi::Renderer
setIndexBuffer(unsigned int indexBuffer)kanzi::Renderer
setIndexBufferData(unsigned int dataSize, const void *data)kanzi::Renderer
setIndexBufferSubData(unsigned int offset, unsigned int size, const void *data)kanzi::Renderer
setIndexCount(unsigned int indexCount)kanzi::Renderer
setIndexData(void *indexData)kanzi::Renderer
setLineWidth(float lineWidth)kanzi::Renderer
setMatrix(FixedMatrix matrixType, Matrix4x4 matrix)kanzi::Renderer
setPixelStorePack(unsigned int packBytes)kanzi::Renderer
setPixelStoreUnpack(unsigned int unpackBytes)kanzi::Renderer
setPrimitiveType(GraphicsPrimitiveType prmitiveType)kanzi::Renderer
setScissorTest(optional< ViewportRectangle > scissor)kanzi::Renderer
setState(State state, bool enable)kanzi::Renderer
setStencilFunction(GraphicsCompareFunction stencilCompareFunction, unsigned int referenceValue, unsigned int maskValue)kanzi::Renderer
setStencilOperation(GraphicsStencilOperation stencilFailOperation, GraphicsStencilOperation stencilPassDepthFailOperation, GraphicsStencilOperation stencilPassDepthPassOperation)kanzi::Renderer
setTextureAddressingMode(Texture::Type type, Sampler::AddressingMode texAddress)kanzi::Renderer
setTextureCompare(Texture::Type type, bool isEnabled, GraphicsCompareFunction textureCompareFunction)kanzi::Renderer
setTextureFilter(Texture::Type type, Sampler::Filter mininificationFilter, Sampler::Filter magnificationFilter, Sampler::MipmapMode mipmapMode, float anisotropy)kanzi::Renderer
setTextureImage2D(unsigned int glTextureImageTarget, unsigned int mipmapLevel, GraphicsFormat format, unsigned int width, unsigned int height, const void *data)kanzi::Renderer
setTextureSubImage2D(unsigned int glTextureImageTarget, unsigned int mipmapLevel, GraphicsFormat format, unsigned int x, unsigned int y, unsigned int width, unsigned int height, const void *data)kanzi::Renderer
setUniformColorRGBA(ColorRGBA value, int uniformLocation)kanzi::Renderer
setUniformFloat(float value, int uniformLocation)kanzi::Renderer
setUniformFloatArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const float *values)kanzi::Renderer
setUniformFloatArray(int uniformLocation, size_t count, const float *values)kanzi::Renderer
setUniformInteger(int value, int uniformLocation)kanzi::Renderer
setUniformMatrix3x3(Matrix3x3 value, int uniformLocation)kanzi::Renderer
setUniformMatrix4x4(Matrix4x4 value, int uniformLocation)kanzi::Renderer
setUniformTexture(int uniformLocation)kanzi::Renderer
setUniformVec2(Vector2 value, int uniformLocation)kanzi::Renderer
setUniformVec3(Vector3 value, int uniformLocation)kanzi::Renderer
setUniformVec4(Vector4 value, int uniformLocation)kanzi::Renderer
setUniformVecArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const Vector3 *values)kanzi::Renderer
setUniformVecArray(int uniformLocation, size_t count, const Vector3 *values)kanzi::Renderer
setUniformVecArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const Vector4 *values)kanzi::Renderer
setUniformVecArray(int uniformLocation, size_t count, const Vector4 *values)kanzi::Renderer
setVertexArrayData(VertexAttribute::Semantic attribute, const void *data)kanzi::Renderer
setVertexArrayData(VertexAttribute::Semantic attribute, GraphicsDataType dataType, const void *data)kanzi::Renderer
setVertexBuffer(unsigned int vertexBuffer)kanzi::Renderer
setVertexBufferData(unsigned int dataSize, const void *data)kanzi::Renderer
setVertexBufferPointer(unsigned int location, int dimension, GraphicsDataType attributeDataType, int stride, const void *data)kanzi::Renderer
setVertexBufferSubData(unsigned int offset, unsigned int size, const void *data)kanzi::Renderer
setVertexCount(unsigned int vertexCount)kanzi::Renderer
setViewport(ViewportRectangle viewport)kanzi::Renderer
setWorkaroundEnable(Workaround workaround, bool enabled)kanzi::Rendererinline
shaderBinaryFormatskanzi::Renderer
State enum namekanzi::Renderer
StateBlend enum valuekanzi::Renderer
StateCount enum valuekanzi::Renderer
StateCoverageWrite enum valuekanzi::Renderer
StateCullFace enum valuekanzi::Renderer
StateDepthTest enum valuekanzi::Renderer
StateDepthWrite enum valuekanzi::Renderer
StateMultisample enum valuekanzi::Renderer
StateScissorTest enum valuekanzi::Renderer
StateStencilTest enum valuekanzi::Renderer
StateStencilWrite enum valuekanzi::Renderer
Support enum namekanzi::Renderer
Support10_10_10_2VertexAttribute enum valuekanzi::Renderer
SupportCount enum valuekanzi::Renderer
SupportDepth16Renderbuffer enum valuekanzi::Renderer
SupportDepth16Texture enum valuekanzi::Renderer
SupportDepth24Renderbuffer enum valuekanzi::Renderer
SupportDepth24Stencil8Renderbuffer enum valuekanzi::Renderer
SupportDepth24Stencil8Texture enum valuekanzi::Renderer
SupportDepth24Texture enum valuekanzi::Renderer
SupportDepth32fRenderbuffer enum valuekanzi::Renderer
SupportDepth32fTexture enum valuekanzi::Renderer
SupportDepth32Renderbuffer enum valuekanzi::Renderer
SupportDepthComparison enum valuekanzi::Renderer
SupportDiscardFramebuffer enum valuekanzi::Renderer
SupportETC1NPOT enum valuekanzi::Renderer
SupportExternalTexture enum valuekanzi::Renderer
SupportHalfFloatColorAttachment enum valuekanzi::Renderer
SupportHalfFloatTextureFormatLinear enum valuekanzi::Renderer
SupportHalfFloatVertexAttribute enum valuekanzi::Renderer
SupportImplementationColorRead enum valuekanzi::Renderer
SupportIntegerFormats enum valuekanzi::Renderer
SupportInvalidateFramebuffer enum valuekanzi::Renderer
SupportKHRDebug enum valuekanzi::Renderer
SupportMultipleRenderTargets enum valuekanzi::Renderer
SupportNPOTTextureFilter enum valuekanzi::Renderer
SupportRenderToMipmapLevels enum valuekanzi::Renderer
SupportRG8Formats enum valuekanzi::Renderer
SupportRGB8Renderbuffer enum valuekanzi::Renderer
SupportRGB8Texture enum valuekanzi::Renderer
SupportRGBA8Renderbuffer enum valuekanzi::Renderer
SupportRGBA8Texture enum valuekanzi::Renderer
SupportRGFormats enum valuekanzi::Renderer
supports(GraphicsFormat format, unsigned int features) const kanzi::Renderer
supportsColorAttachment(GraphicsFormat format) const kanzi::Renderer
supportsDepthStencilAttachment(GraphicsFormat format) const kanzi::Renderer
SupportShaderBinary enum valuekanzi::Renderer
supportsRenderbuffer(GraphicsFormat format) const kanzi::Renderer
SupportSRGB enum valuekanzi::Renderer
SupportSRGB8TexStorage enum valuekanzi::Renderer
SupportSRGB8Texture enum valuekanzi::Renderer
SupportStencil8Renderbuffer enum valuekanzi::Renderer
SupportStencil8Texture enum valuekanzi::Renderer
supportsTexStorage(GraphicsFormat format, unsigned int features) const kanzi::Renderer
supportsTexture(GraphicsFormat format) const kanzi::Renderer
SupportTextureFilterAnisotropic enum valuekanzi::Renderer
texStoragekanzi::Renderer
TexStorage enum namekanzi::Renderer
TexStorageARB enum valuekanzi::Renderer
TexStorageES2Ext enum valuekanzi::Renderer
TexStorageES3 enum valuekanzi::Renderer
TexStorageES31 enum valuekanzi::Renderer
TexStorageES32 enum valuekanzi::Renderer
TexStorageMultisampleARB enum valuekanzi::Renderer
TexStorageNone enum valuekanzi::Renderer
textureFormatkanzi::Renderer
textureStorage(Texture::Type type, int sampleCount, int mipmapLevelCount, GraphicsFormat format, unsigned int width, unsigned int height, unsigned int depth, bool fixedSampleLocations)kanzi::Renderer
uninitialize()kanzi::Renderer
validate(const ShaderProgram::CreateInfo &createInfo) const kanzi::Renderer
validate(const Texture::CreateInfo &createInfo) const kanzi::Renderer
validateFormat(const Texture::CreateInfo &createInfo) const kanzi::Renderer
validateImages(const Texture::CreateInfo &createInfo) const kanzi::Renderer
validateSize(const Texture::CreateInfo &createInfo) const kanzi::Renderer
validateTargetCompatibility(const Texture::CreateInfo &createInfo) const kanzi::Renderer
Workaround enum namekanzi::Renderer
WorkaroundAdreno330ColorBufferHalfFloat enum valuekanzi::Renderer
WorkaroundAMDCompressedTexStorage enum valuekanzi::Renderer
WorkaroundChromiumTextureImageUnitCount enum valuekanzi::Renderer
WorkaroundCount enum valuekanzi::Renderer
WorkaroundFaultyRequiredInternalformat enum valuekanzi::Renderer
WorkaroundMaliHalfFloatTextureCoordinate enum valuekanzi::Renderer
WorkaroundPVRFrameAMDHost enum valuekanzi::Renderer
WorkaroundPVRFrameDepth32f enum valuekanzi::Renderer
WorkaroundTegra3ColorBufferHalfFloat enum valuekanzi::Renderer
WorkaroundVivanteDepth32f enum valuekanzi::Renderer
~Renderer()kanzi::Renderer