You can build and deploy Kanzi applications to Windows:
To build and deploy your Kanzi application to Windows from Kanzi Studio:
When you create a Kanzi Studio project with a C++ application, Kanzi creates the Visual Studio 2013 and 2015 solution and project files. See Tutorial: Hello world!.
To build your Kanzi application from Visual Studio:
You can specify the relative location to the Kanzi Engine in the project configuration file <ProjectName>/Application/configs/platforms/win32/application.vsprops.
SCons runs the SConstruct file in the configuration directory of the platform from which you run the scons
command. SConstruct file is the entry point for building the application and contains the information about the Kanzi Engine location and runs these files:
To build your Kanzi application for Windows manually:
scons
command with the build parameters for your Kanzi application.Syntax | scons <library> <type> <name> | ||||||
Parameters |
| ||||||
Examples |
// Builds the application with the default settings as specified
// in config.py and SConstruct configuration files.
scons
// Builds the debug version of the application with
// the OpenGL graphics library.
scons GL debug
// Builds the debug version of the application with the
// OpenGL ES 2.0 graphics library from the Kanzi Studio
// project named MyProject.
scons ES2 debug MyProject |
Scons builds the Kanzi application source code and binary files in the <ProjectName>/Application/output directory.
Installing the Kanzi build environment manually
Tutorial: Create a simple in-vehicle infotainment application