kanzi::Renderer Member List

This is the complete list of members for kanzi::Renderer, including all inherited members.

addClearColor(unsigned int drawBuffer, uint32_t red, uint32_t green, uint32_t blue, uint32_t alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, int32_t red, int32_t green, int32_t blue, int32_t alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, float red, float green, float blue, float alpha)kanzi::Renderer
addClearColor(unsigned int drawBuffer, ColorRGBA colorRGBA)kanzi::Renderer
addClearColor(unsigned int drawBuffer, ClearMode clearMode)kanzi::Renderer
addClearTarget(GraphicsClearTarget target)kanzi::Renderer
advanceGlobalTime(chrono::milliseconds deltaTime)kanzi::Renderer
applyAttributePointer(unsigned int location, int dimension, GraphicsDataType dataType, int stride, const void *data) const kanzi::Renderer
applyTexture(int textureUniformLocation, unsigned int textureHandle, Texture::Type type)kanzi::Renderer
applyTextureSizeUniforms(ShaderTextureUniform textureUniforms, unsigned int textureWidth, unsigned int textureHeight)kanzi::Renderer
applyTransformation()kanzi::Renderer
applyVertexAttributeArrays()kanzi::Renderer
attachShaderToProgram(unsigned int programHandle, unsigned int shaderHandle)kanzi::Renderer
beginMaterialSetup()kanzi::Renderer
beginVertexArray()kanzi::Renderer
bindAttributeToLocation(unsigned int programHandle, unsigned int locationIndex, kzString attributeName)kanzi::Renderer
bindFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
bindRenderbuffer(unsigned int renderbuffer)kanzi::Renderer
bindTexture(Texture::Type type, unsigned int texture)kanzi::Renderer
calculateProjectionCameraWorldMatrix()kanzi::Renderer
clear()kanzi::Renderer
ClearMode enum namekanzi::Renderer
ClearModeDisabled enum valuekanzi::Renderer
ClearModeFloat enum valuekanzi::Renderer
ClearModeSignedInteger enum valuekanzi::Renderer
ClearModeUnsignedInteger enum valuekanzi::Renderer
ClearModeUnsignedNormalized enum valuekanzi::Renderer
clearUniformCaches()kanzi::Renderer
compileSourceShader(ShaderType shaderType, unsigned int shaderHandle, const char *const shaderCode, string_view shaderName)kanzi::Renderer
createImageObject(void *dataPointer, int target, int *attributes)kanzi::Renderer
createShader(ShaderType type)kanzi::Renderer
createShaderProgram()kanzi::Renderer
deleteBuffer(unsigned int handle)kanzi::Renderer
deleteFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
deleteImageObject(void *imageObject)kanzi::Renderer
deleteRenderbuffer(unsigned int renderbuffer)kanzi::Renderer
deleteShader(unsigned int shaderHandle)kanzi::Renderer
deleteShaderProgram(unsigned int programHandle)kanzi::Renderer
deleteTexture(unsigned int textureHandle)kanzi::Renderer
deployBinaryProgram(unsigned int program, unsigned int binaryFormat, const void *data, unsigned int dataSize)kanzi::Renderer
deployBinaryShader(unsigned int count, const unsigned int *shaders, unsigned int binaryFormat, const void *data, unsigned int dataSize)kanzi::Renderer
detachShaderFromProgram(unsigned int programHandle, unsigned int shaderHandle)kanzi::Renderer
detachTexture()kanzi::Renderer
detachTextureHandle(unsigned int textureHandle)kanzi::Renderer
disableState(State state)kanzi::Renderer
disableVertexAttributeArray(unsigned int attributeHandle)kanzi::Renderer
disableWorkaround(Workaround workaround)kanzi::Rendererinline
drawBuffers()kanzi::Renderer
enableState(State state)kanzi::Renderer
enableVertexAttributeArray(unsigned int attributeHandle)kanzi::Renderer
enableWorkaround(Workaround workaround)kanzi::Rendererinline
endMaterialSetup()kanzi::Renderer
endVertexArray(GraphicsPrimitiveType primitiveType, unsigned int count)kanzi::Renderer
findValidTextureFormat(GraphicsFormat format, unsigned int features) const kanzi::Renderer
FixedMatrix enum namekanzi::Renderer
FixedMatrixCamera enum valuekanzi::Renderer
FixedMatrixCameraWorld enum valuekanzi::Renderer
FixedMatrixCount enum valuekanzi::Renderer
FixedMatrixProjection enum valuekanzi::Renderer
FixedMatrixProjectionCameraWorld enum valuekanzi::Renderer
FixedMatrixWorld enum valuekanzi::Renderer
flush() const kanzi::Renderer
FramebufferCallback typedefkanzi::Renderer
framebufferRenderbuffer(Surface::APIAttachment attachment, unsigned int renderbuffer)kanzi::Renderer
framebufferTexture2D(unsigned int glTextureImageTarget, Surface::APIAttachment attachment, unsigned int textureHandle, unsigned int mipmapLevel, unsigned int implicitSampleCount)kanzi::Renderer
generateBuffer()kanzi::Renderer
generateFramebuffer()kanzi::Renderer
generateMipmaps(Texture::Type textureType)kanzi::Renderer
generateRenderbuffer()kanzi::Renderer
generateTexture()kanzi::Renderer
getActiveFixedUniformMap() const kanzi::Renderer
getActiveFramebuffer() const kanzi::Renderer
getActiveGraphicsContext() const kanzi::Renderer
getActiveGraphicsOutput() const kanzi::Renderer
getActiveScalar(GraphicsScalar scalar) const kanzi::Renderer
getActiveShaderAttributeMap() const kanzi::Renderer
getActiveShaderHandle() const kanzi::Renderer
getActiveSurface() const kanzi::Renderer
getActiveSurfaceType() const kanzi::Renderer
getActiveSurfaceVendor() const kanzi::Renderer
getActiveWindow() const kanzi::Renderer
getBatchCount() const kanzi::Renderer
getBlendMode() const kanzi::Renderer
getBufferSwitchCount() const kanzi::Renderer
getClearMode(GraphicsFormat format)kanzi::Rendererstatic
getColorReadFormat()kanzi::Renderer
getColorReadType()kanzi::Renderer
getColorWriteMode() const kanzi::Renderer
getCullMode() const kanzi::Renderer
getCurrentVertexArrayAttributeData(VertexAttribute::Semantic attribute) const kanzi::Renderer
getCurrentVertexArrayFlags() const kanzi::Renderer
getDepthStencilFormatForRenderbuffer(bool depth, bool stencil) const kanzi::Renderer
getDepthStencilFormatForTexture(bool depth, bool stencil) const kanzi::Renderer
getDepthTest() const kanzi::Renderer
getFallback(GraphicsFormat format, unsigned int usageFlags) const kanzi::Renderer
getFeatures(GraphicsFormat format) const kanzi::Renderer
getFixedUniformLocation(ShaderProgram::FixedUniform fixedUniform) const kanzi::Renderer
getFramebufferSwitchCount() const kanzi::Renderer
getGlesVersion() const kanzi::Renderer
getGLFormatTriplet(GraphicsFormat format, unsigned int features, unsigned int *out_glFormat, unsigned int *out_glInternalFormat, unsigned int *out_glType) const kanzi::Renderer
getGlobalTime() const kanzi::Renderer
getGPUBufferManager() const kanzi::Renderer
getHalfFloatTextureSupport() const kanzi::Renderer
getHeavyweightCallCount() const kanzi::Renderer
getIndexCount() const kanzi::Renderer
getMatrix(FixedMatrix matrixType) const kanzi::Renderer
getMaximumAnisotropy() const kanzi::Renderer
getMaximumRenderbufferSize() const kanzi::Renderer
getMaximumSampleCount() const kanzi::Renderer
getMaximumTextureSize(Texture::Type textureType) const kanzi::Renderer
getMaximumVertexAttributeCount() const kanzi::Renderer
getMaximumViewportHeight() const kanzi::Renderer
getMaximumViewportWidth() const kanzi::Renderer
getMemoryManager() const kanzi::Rendererinline
getMultisampleSupport() const kanzi::Renderer
getNativePixelReadFormat()kanzi::Renderer
getProgramBinary(unsigned int program, unsigned int &binaryFormat)kanzi::Renderer
getProgramBinarySupport() const kanzi::Renderer
getScissor() const kanzi::Rendererinline
getShaderSwitchCount() const kanzi::Renderer
getState(State state) const kanzi::Renderer
getStencilFunction(GraphicsCompareFunction *out_stencilCompareFunction, unsigned int *out_referenceValue, unsigned int *out_maskValue) const kanzi::Renderer
getStencilOperation(GraphicsStencilOperation *out_stencilFailOperation, GraphicsStencilOperation *out_stencilPassDepthFailOperation, GraphicsStencilOperation *out_stencilPassDepthPassOperation) const kanzi::Renderer
getTexStorageSupport() const kanzi::Renderer
getTexStorageSupport(Texture::Type type, unsigned int samples) const kanzi::Renderer
getTextureSwitchCount() const kanzi::Renderer
getTriangleCount() const kanzi::Renderer
getUniformArrayLength(const char *uniformName) const kanzi::Renderer
getUniformLocationSlow(const string &uniformName) const kanzi::Renderer
getUniformSendCount() const kanzi::Renderer
getUniformTexture() const kanzi::Renderer
getVertexCount() const kanzi::Renderer
getViewport() const kanzi::Rendererinline
GPUCallsIsEnabled() const kanzi::Renderer
HalfFloatTexture enum namekanzi::Renderer
HalfFloatTextureARB enum valuekanzi::Renderer
HalfFloatTextureES2Ext enum valuekanzi::Renderer
HalfFloatTextureES3 enum valuekanzi::Renderer
HalfFloatTextureNone enum valuekanzi::Renderer
hasClearTarget(GraphicsClearTarget target) const kanzi::Renderer
Information enum namekanzi::Renderer
InformationAll enum valuekanzi::Renderer
InformationDebug enum valuekanzi::Renderer
InformationFeatureSupport enum valuekanzi::Renderer
InformationFormatSupport enum valuekanzi::Renderer
InformationGLExtensions enum valuekanzi::Renderer
InformationGLRenderer enum valuekanzi::Renderer
InformationGLShadingLanguageVersion enum valuekanzi::Renderer
InformationGLVendor enum valuekanzi::Renderer
InformationGLVersion enum valuekanzi::Renderer
InformationImplementationDependent enum valuekanzi::Renderer
InformationProgramBinarySupport enum valuekanzi::Renderer
InformationShaderBinarySupport enum valuekanzi::Renderer
initialize(kzUint vertexBufferPoolSize, kzUint indexBufferPoolSize)kanzi::Renderer
invalidateAllocations()kanzi::Renderer
InvalidateFramebuffer enum namekanzi::Renderer
InvalidateFramebufferARB enum valuekanzi::Renderer
invalidateFramebufferAttachments(Framebuffer::Target target, bitset< Surface::APIAttachmentCount > attachments) const kanzi::Renderer
InvalidateFramebufferES2Ext enum valuekanzi::Renderer
InvalidateFramebufferES3 enum valuekanzi::Renderer
InvalidateFramebufferNone enum valuekanzi::Renderer
invalidateTextureHandle(unsigned int textureHandle)kanzi::Renderer
isClearEnabled() const kanzi::Renderer
isFramebufferComplete()kanzi::Renderer
isImplicitMultisampleSupport(Multisample multisampleSupport)kanzi::Rendererinlinestatic
isInitialized() const kanzi::Renderer
isProgramBinaryFormatSupported(unsigned int glProgramBinaryFormat) const kanzi::Renderer
isShaderBinaryFormatSupported(unsigned int glShaderBinaryFormat) const kanzi::Renderer
isSupported(Support feature) const kanzi::Renderer
isWorkaroundEnabled(Workaround workaround) const kanzi::Rendererinline
linkShaderProgram(unsigned int programHandle, kzString shaderName)kanzi::Renderer
logOpenGLInformation(unsigned int flags) const kanzi::Renderer
Multisample enum namekanzi::Renderer
MultisampleARB enum valuekanzi::Renderer
MultisampleES2Ext enum valuekanzi::Renderer
MultisampleES2Img enum valuekanzi::Renderer
MultisampleES2NVidia enum valuekanzi::Renderer
MultisampleES3 enum valuekanzi::Renderer
MultisampleNone enum valuekanzi::Renderer
popStatistics()kanzi::Renderer
ProgramBinary enum namekanzi::Renderer
ProgramBinaryARB enum valuekanzi::Renderer
ProgramBinaryES2Ext enum valuekanzi::Renderer
ProgramBinaryES3 enum valuekanzi::Renderer
ProgramBinaryNone enum valuekanzi::Renderer
pushStatistics()kanzi::Renderer
readPixels(int x, int y, int width, int height, GraphicsFormat format, void *pixels)kanzi::Renderer
refreshRenderContext(bool geometryRendering)kanzi::Renderer
removeClearTarget(GraphicsClearTarget target)kanzi::Renderer
renderbufferStorage(GraphicsFormat format, unsigned int width, unsigned int height, unsigned int explicitSampleCount)kanzi::Renderer
Renderer(const KzcMemoryManager *memoryManager)kanzi::Renderer
reset()kanzi::Renderer
resetActiveFramebuffer()kanzi::Renderer
resetClearTarget()kanzi::Renderer
resetFrame()kanzi::Renderer
resolveMultisample(unsigned int sourceFramebuffer, unsigned int destinationFramebuffer, unsigned int srcOffsetX, unsigned int srcOffsetY, unsigned int srcWidth, unsigned int srcHeight, unsigned int dstOffsetX, unsigned int dstOffsetY, unsigned int dstWidth, unsigned int dstHeight, bool color, bool depth)kanzi::Renderer
resolveMultisample(unsigned int sourceFramebuffer, unsigned int destinationFramebuffer, unsigned int srcOffsetX, unsigned int srcOffsetY, unsigned int srcWidth, unsigned int srcHeight, unsigned int dstOffsetX, unsigned int dstOffsetY, unsigned int dstWidth, unsigned int dstHeight)kanzi::Rendererinline
resolveMultisample(Texture &src, Texture &dst, unsigned int offsetX, unsigned int offsetY, unsigned int width, unsigned int height, bool color, bool depth)kanzi::Renderer
resolveMultisample(Texture &src, Texture &dst, unsigned int offsetX, unsigned int offsetY, unsigned int width, unsigned int height)kanzi::Rendererinline
setActiveFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
setActiveFramebufferCallback(FramebufferCallback callbackFunction)kanzi::Renderer
setActiveGraphicsOutput(GlGraphicsOutput *glGraphicsOutput)kanzi::Renderer
setActiveScalar(GraphicsScalar scalar, float value)kanzi::Renderer
setActiveShaderHandle(unsigned int activeShaderHandle, int const *fixedUniformMap, const int *vertexAttributeMap)kanzi::Renderer
setActiveTextureUnit(unsigned int textureUnit)kanzi::Renderer
setBlendMode(GraphicsBlendMode blendMode)kanzi::Renderer
setClearColor(ColorRGBA colorRGBA)kanzi::Renderer
setClearDepthValue(float clearDepthValue)kanzi::Renderer
setClearStencil(int stencilClearValue)kanzi::Renderer
setColorBufferCount(unsigned int drawBufferCount)kanzi::Renderer
setColorWriteMode(GraphicsColorWriteMode colorWriteMode)kanzi::Renderer
setCullMode(GraphicsCullMode cullMode)kanzi::Renderer
setDefaultFramebuffer(unsigned int frameBufferHandle)kanzi::Renderer
setDepthTest(GraphicsCompareFunction depthMode)kanzi::Renderer
setGPUCallsEnabled(bool enabled)kanzi::Renderer
setImageTargetTexture(Texture::Type type, void *imageObject)kanzi::Renderer
setIndexBuffer(unsigned int indexBuffer)kanzi::Renderer
setIndexBufferData(unsigned int dataSize, const void *data)kanzi::Renderer
setIndexBufferSubData(unsigned int offset, unsigned int size, const void *data)kanzi::Renderer
setIndexCount(unsigned int indexCount)kanzi::Renderer
setIndexData(void *indexData)kanzi::Renderer
setLineWidth(float lineWidth)kanzi::Renderer
setMatrix(FixedMatrix matrixType, Matrix4x4 matrix)kanzi::Renderer
setPixelStorePack(unsigned int packBytes)kanzi::Renderer
setPixelStoreUnpack(unsigned int unpackBytes)kanzi::Renderer
setPrimitiveType(GraphicsPrimitiveType prmitiveType)kanzi::Renderer
setScissorTest(optional< ViewportRectangle > scissor)kanzi::Renderer
setState(State state, bool enable)kanzi::Renderer
setStencilFunction(GraphicsCompareFunction stencilCompareFunction, unsigned int referenceValue, unsigned int maskValue)kanzi::Renderer
setStencilOperation(GraphicsStencilOperation stencilFailOperation, GraphicsStencilOperation stencilPassDepthFailOperation, GraphicsStencilOperation stencilPassDepthPassOperation)kanzi::Renderer
setTextureAddressingMode(Texture::Type type, Sampler::AddressingMode texAddress)kanzi::Renderer
setTextureCompare(Texture::Type type, bool isEnabled, GraphicsCompareFunction textureCompareFunction)kanzi::Renderer
setTextureFilter(Texture::Type type, Sampler::Filter mininificationFilter, Sampler::Filter magnificationFilter, Sampler::MipmapMode mipmapMode, float anisotropy)kanzi::Renderer
setTextureImage2D(unsigned int glTextureImageTarget, unsigned int mipmapLevel, GraphicsFormat format, unsigned int width, unsigned int height, const void *data)kanzi::Renderer
setTextureSubImage2D(unsigned int glTextureImageTarget, unsigned int mipmapLevel, GraphicsFormat format, unsigned int x, unsigned int y, unsigned int width, unsigned int height, const void *data)kanzi::Renderer
setUniformColorRGBA(ColorRGBA value, int uniformLocation)kanzi::Renderer
setUniformFloat(float value, int uniformLocation)kanzi::Renderer
setUniformFloatArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const float *values)kanzi::Renderer
setUniformFloatArray(int uniformLocation, size_t count, const float *values)kanzi::Renderer
setUniformInteger(int value, int uniformLocation)kanzi::Renderer
setUniformMatrix3x3(Matrix3x3 value, int uniformLocation)kanzi::Renderer
setUniformMatrix4x4(Matrix4x4 value, int uniformLocation)kanzi::Renderer
setUniformTexture(int uniformLocation)kanzi::Renderer
setUniformVec2(Vector2 value, int uniformLocation)kanzi::Renderer
setUniformVec3(Vector3 value, int uniformLocation)kanzi::Renderer
setUniformVec4(Vector4 value, int uniformLocation)kanzi::Renderer
setUniformVecArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const Vector3 *values)kanzi::Renderer
setUniformVecArray(int uniformLocation, size_t count, const Vector3 *values)kanzi::Renderer
setUniformVecArray(ShaderProgram::FixedUniform fixedUniform, size_t count, const Vector4 *values)kanzi::Renderer
setUniformVecArray(int uniformLocation, size_t count, const Vector4 *values)kanzi::Renderer
setVertexArrayData(VertexAttribute::Semantic attribute, const void *data)kanzi::Renderer
setVertexArrayData(VertexAttribute::Semantic attribute, GraphicsDataType dataType, const void *data)kanzi::Renderer
setVertexBuffer(unsigned int vertexBuffer)kanzi::Renderer
setVertexBufferData(unsigned int dataSize, const void *data)kanzi::Renderer
setVertexBufferPointer(unsigned int location, int dimension, GraphicsDataType attributeDataType, int stride, const void *data)kanzi::Renderer
setVertexBufferSubData(unsigned int offset, unsigned int size, const void *data)kanzi::Renderer
setVertexCount(unsigned int vertexCount)kanzi::Renderer
setViewport(ViewportRectangle viewport)kanzi::Renderer
setWorkaroundEnable(Workaround workaround, bool enabled)kanzi::Rendererinline
State enum namekanzi::Renderer
StateBlend enum valuekanzi::Renderer
StateCount enum valuekanzi::Renderer
StateCoverageWrite enum valuekanzi::Renderer
StateCullFace enum valuekanzi::Renderer
StateDepthTest enum valuekanzi::Renderer
StateDepthWrite enum valuekanzi::Renderer
StateMultisample enum valuekanzi::Renderer
StateScissorTest enum valuekanzi::Renderer
StateStencilTest enum valuekanzi::Renderer
StateStencilWrite enum valuekanzi::Renderer
Support enum namekanzi::Renderer
Support10_10_10_2VertexAttribute enum valuekanzi::Renderer
SupportCount enum valuekanzi::Renderer
SupportDepth16Renderbuffer enum valuekanzi::Renderer
SupportDepth16Texture enum valuekanzi::Renderer
SupportDepth24Renderbuffer enum valuekanzi::Renderer
SupportDepth24Stencil8Renderbuffer enum valuekanzi::Renderer
SupportDepth24Stencil8Texture enum valuekanzi::Renderer
SupportDepth24Texture enum valuekanzi::Renderer
SupportDepth32fRenderbuffer enum valuekanzi::Renderer
SupportDepth32fTexture enum valuekanzi::Renderer
SupportDepth32Renderbuffer enum valuekanzi::Renderer
SupportDepthComparison enum valuekanzi::Renderer
SupportDiscardFramebuffer enum valuekanzi::Renderer
SupportETC1NPOT enum valuekanzi::Renderer
SupportExternalTexture enum valuekanzi::Renderer
SupportHalfFloatColorAttachment enum valuekanzi::Renderer
SupportHalfFloatTextureFormatLinear enum valuekanzi::Renderer
SupportHalfFloatVertexAttribute enum valuekanzi::Renderer
SupportImplementationColorRead enum valuekanzi::Renderer
SupportIntegerFormats enum valuekanzi::Renderer
SupportInvalidateFramebuffer enum valuekanzi::Renderer
SupportKHRDebug enum valuekanzi::Renderer
SupportMultipleRenderTargets enum valuekanzi::Renderer
SupportNPOTTextureFilter enum valuekanzi::Renderer
SupportRenderToMipmapLevels enum valuekanzi::Renderer
SupportRG8Formats enum valuekanzi::Renderer
SupportRGB8Renderbuffer enum valuekanzi::Renderer
SupportRGB8Texture enum valuekanzi::Renderer
SupportRGBA8Renderbuffer enum valuekanzi::Renderer
SupportRGBA8Texture enum valuekanzi::Renderer
SupportRGFormats enum valuekanzi::Renderer
supports(GraphicsFormat format, unsigned int features) const kanzi::Renderer
supportsColorAttachment(GraphicsFormat format) const kanzi::Renderer
supportsDepthStencilAttachment(GraphicsFormat format) const kanzi::Renderer
SupportSeamlessCubeMap enum valuekanzi::Renderer
SupportShaderBinary enum valuekanzi::Renderer
supportsRenderbuffer(GraphicsFormat format) const kanzi::Renderer
SupportSRGB enum valuekanzi::Renderer
SupportSRGB8TexStorage enum valuekanzi::Renderer
SupportSRGB8Texture enum valuekanzi::Renderer
SupportStencil8Renderbuffer enum valuekanzi::Renderer
SupportStencil8Texture enum valuekanzi::Renderer
supportsTexStorage(GraphicsFormat format, unsigned int features) const kanzi::Renderer
supportsTexture(GraphicsFormat format) const kanzi::Renderer
SupportTextureFilterAnisotropic enum valuekanzi::Renderer
TexStorage enum namekanzi::Renderer
TexStorageARB enum valuekanzi::Renderer
TexStorageES2Ext enum valuekanzi::Renderer
TexStorageES3 enum valuekanzi::Renderer
TexStorageES31 enum valuekanzi::Renderer
TexStorageES32 enum valuekanzi::Renderer
TexStorageMultisampleARB enum valuekanzi::Renderer
TexStorageNone enum valuekanzi::Renderer
textureStorage(Texture::Type type, int sampleCount, int mipmapLevelCount, GraphicsFormat format, unsigned int width, unsigned int height, unsigned int depth, bool fixedSampleLocations)kanzi::Renderer
uninitialize()kanzi::Renderer
Workaround enum namekanzi::Renderer
WorkaroundAdreno330ColorBufferHalfFloat enum valuekanzi::Renderer
WorkaroundAMDCompressedTexStorage enum valuekanzi::Renderer
WorkaroundChromiumTextureImageUnitCount enum valuekanzi::Renderer
WorkaroundCount enum valuekanzi::Renderer
WorkaroundFaultyRequiredInternalformat enum valuekanzi::Renderer
WorkaroundMaliHalfFloatTextureCoordinate enum valuekanzi::Renderer
WorkaroundPVRFrameAMDHost enum valuekanzi::Renderer
WorkaroundPVRFrameDepth32f enum valuekanzi::Renderer
WorkaroundTegra3ColorBufferHalfFloat enum valuekanzi::Renderer
WorkaroundVivanteDepth32f enum valuekanzi::Renderer
~Renderer()kanzi::Renderer