Use the Scene node to show 3D content in your Kanzi application. The Scene node can contain light nodes, Camera node, and all other Kanzi 3D nodes.
Once you import or create content in a scene, move the content around the scene graph to place the content where you want it to appear in your Kanzi application. Note that for all inheritable properties (for example, transformation), a change in a parent node affects all its children. See Property system.
Only the Viewport 2D node can render a Scene node. However, you can create a Scene node in the Prefabs and instantiate it when you want to show the content of that Scene in your application.
To create a Scene node:
For details, see the Scene
class in the API reference.
For a list of the available property types and messages for the Scene node, see Scene.