Kanzi framework  3.9.1
Java API
Graphics 2D

Classes

class  BitmapImage
 BitmapImage is the basic runtime primitive to load, hold, and convert image data in memory. More...
 
class  Texture
 A Texture provides an image that you can use in Image nodes, Texture Brushes, materials for use in 3D rendering, or Material Brushes. More...
 
class  TextureBuilder
 TextureBuilder is a class used for setting up properties to initialize textures. More...
 

Detailed Description