A binding is a relation between two property values. More...
Public Member Functions | |
void | addProcessor (BindingProcessor processor) |
Adds a binding processor. | |
long | getNative () |
Gets a pointer to the backing C++ instance. | |
void | removeProcessor (BindingProcessor processor) |
Removes a binding processor. | |
A binding is a relation between two property values.
In most cases, this means a relation between a property in a source node and a target property in the node which the binding is set. Bindings can also bind values from sources other than object properties and write to other targets. The relationship is abstracted into binding sources and targets.
void addProcessor | ( | BindingProcessor | processor | ) |
Adds a binding processor.
processor | The binding processor to add. |
long getNative | ( | ) |
Gets a pointer to the backing C++ instance.
void removeProcessor | ( | BindingProcessor | processor | ) |
Removes a binding processor.
processor | The binding processor to remove. |