Metadata definitions for RenderPass. More...
Public Attributes | |
DynamicPropertyType< Boolean > | EnabledProperty |
Whether Kanzi executes this render pass and its child render pass tree. | |
DynamicPropertyType< Vector4 > | InputViewportAreaProperty |
Reports the viewport area relative to the composition space as passed from the parent render pass. | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.RenderPass") |
Metaclass for RenderPass. | |
DynamicPropertyType< Integer > | UpdateOffsetProperty |
Sets a frame offset to the rendering rate that you set with the Update Rate property. | |
DynamicPropertyType< Integer > | UpdateRateProperty |
Sets the rate at which to render the Render Pass. | |
Public Attributes inherited from ResourceMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
Metaclass for Resource. | |
Metadata definitions for RenderPass.
DynamicPropertyType<Boolean> EnabledProperty |
Whether Kanzi executes this render pass and its child render pass tree.
DynamicPropertyType<Vector4> InputViewportAreaProperty |
Reports the viewport area relative to the composition space as passed from the parent render pass.
To access the Input Viewport Area property fields in a binding, use:
DynamicPropertyType<Integer> UpdateOffsetProperty |
Sets a frame offset to the rendering rate that you set with the Update Rate property.
This lets you cascade multiple updating Render Passes to different frames.
DynamicPropertyType<Integer> UpdateRateProperty |
Sets the rate at which to render the Render Pass.
To render every frame, set to 1. To render every second frame, set to 2, and so on. To render only once, set to 0.