Kanzi 3.9.10
TrajectoryLayout2DMetadata Interface Reference

Metadata definitions for TrajectoryLayout2D. More...

Inheritance diagram for TrajectoryLayout2DMetadata:
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Public Attributes

AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.TrajectoryLayout2D")
 Metaclass for TrajectoryLayout2D.
 
- Public Attributes inherited from Node2DMetadata
DynamicPropertyType< FloatAspectRatioProperty
 Determines the proportion of width and height.
 
DynamicPropertyType< ResourceBackgroundBrushProperty
 The background brush to paint the background of 2D nodes.
 
DynamicPropertyType< BooleanCacheValidProperty
 Indicates whether the node is cached.
 
DynamicPropertyType< CachingModeCachingModeProperty
 Sets the caching mode of this node:
 
DynamicPropertyType< ResourceCompositionBrushProperty
 The brush to use to compose 2D nodes to screen.
 
DynamicPropertyType< BooleanDisableRenderTargetClearProperty
 Do not clear render target buffers before rendering into it even if necessary.
 
DynamicPropertyType< ResourceEffectPrefabProperty
 The 2D Effect to use for this node.
 
DynamicPropertyType< ResourceEffectProperty
 Reports the runtime effect instance that this node uses.
 
DynamicPropertyType< BooleanForceCompositionProperty
 Force rendering to composing target even if not otherwise necessary.
 
DynamicPropertyType< ResourceForegroundBrushProperty
 The foreground brush to paint the foreground of 2D nodes.
 
DynamicPropertyType< Node2DEnums.ForegroundHintForegroundHintProperty
 Give a hint of the type of the foreground of 2D nodes:
 
DynamicPropertyType< SRTValue2DLayoutTransformationProperty
 The 2D transformation to be applied before layouting.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Node2D")
 Metaclass for Node2D.
 
DynamicPropertyType< MultisampleCountMultisampleLevelProperty
 Sets the amount of multisample anti-aliasing to apply to the temporary composition targets to which Kanzi renders this node.
 
DynamicPropertyType< BooleanOffscreenRenderingProperty
 When set and the node has an explicitly set render target, do not render the resulting framebuffer to screen.
 
DynamicPropertyType< FloatPerspectiveTransformationFovProperty
 The 3D transformation field of view (degrees) to be applied after layouting.
 
DynamicPropertyType< Node2DEnums.PerspectiveTransformationModePerspectiveTransformationModeProperty
 Defines the mode of operation for the coordinate system and field of view.
 
DynamicPropertyType< Vector3PerspectiveTransformationOriginProperty
 The 3D transformation origin to be used for perspective transformation on this or child nodes.
 
DynamicPropertyType< Vector3PerspectiveTransformationPivotProperty
 The 3D pivot point in relative coordinates.
 
DynamicPropertyType< SRTValue3DPerspectiveTransformationProperty
 The 3D transformation to be applied after layouting.
 
DynamicPropertyType< Node2DEnums.PixelFormatPixelFormatProperty
 The pixel format of the node if rendering to a texture.
 
DynamicPropertyType< BooleanRenderSelfProperty
 Whether the node renders itself.
 
DynamicPropertyType< FloatRenderTargetMinimumHeightProperty
 Sets the minimum height of implicitly generated render targets.
 
DynamicPropertyType< FloatRenderTargetMinimumWidthProperty
 Sets the minimum width of implicitly generated render targets.
 
DynamicPropertyType< ResourceRenderTargetProperty
 Forces the node to be rendered into a given render target texture.
 
DynamicPropertyType< FloatRenderTargetReallocationLimitProperty
 The change in size that triggers reallocation of a render target.
 
DynamicPropertyType< Vector2RenderTransformationOriginProperty
 Sets the render transform origin in relative coordinates.
 
DynamicPropertyType< SRTValue2DRenderTransformationProperty
 The 2D transformation to be applied after layouting.
 
DynamicPropertyType< BooleanSnapToPixelProperty
 Snap the translation of the node and its size into pixel boundary.
 
- Public Attributes inherited from NodeMetadata
DynamicPropertyType< FloatActualDepthProperty
 The calculated size of the node in depth direction when used in a layout.
 
DynamicPropertyType< FloatActualHeightProperty
 The calculated height of the node when used in a layout.
 
DynamicPropertyType< FloatActualWidthProperty
 The calculated width of the node when used in a layout.
 
DynamicPropertyType< BooleanClipChildrenProperty
 Sets whether to clip the child nodes of this node.
 
DynamicPropertyType< NodeEnums.ContentStretchContentStretchProperty
 Sets how the content that belongs to this node is stretched (as opposed to manipulating the actual node size).
 
DynamicPropertyType< BooleanCreatedFromKZBProperty
 Kanzi internally uses this property to distinguish objects like bindings and triggers created in code from objects that are loaded from a kzb file.
 
DynamicPropertyType< NodeEnums.DepthAlignmentDepthAlignmentProperty
 The alignment in depth direction the node should use when it resides under a layout.
 
DynamicPropertyType< Vector2DepthMarginProperty
 Sets the depth distance between this node and other nodes that are adjacent to this node in a layout.
 
DynamicPropertyType< FloatDepthProperty = new DynamicPropertyType<>("Node.Depth", Float.class)
 The size of the node in depth direction when used in a layout.
 
DynamicPropertyType< BooleanEffectivelyEnabledProperty
 Indicates whether this node and its ancestor nodes are enabled.
 
DynamicPropertyType< BooleanEnabledProperty
 Whether this node is enabled.
 
DynamicPropertyType< BooleanFocusableProperty
 Indicates whether the node can receive focus.
 
DynamicPropertyType< BooleanFocusedProperty
 Indicates whether the node has the key focus.
 
DynamicPropertyType< FocusStateFocusStateProperty
 Reports the focus state of a node:
 
DynamicPropertyType< ResourceFontFamilyProperty
 The font family used to render the text.
 
DynamicPropertyType< FloatHeightProperty
 The height of the node when used in a layout.
 
DynamicPropertyType< BooleanHitTestableContainerProperty
 When enabled, Kanzi uses the layout bounds as geometry for hit testing.
 
DynamicPropertyType< BooleanHitTestableProperty
 When enabled, the node can be hit tested.
 
DynamicPropertyType< NodeEnums.HorizontalAlignmentHorizontalAlignmentProperty
 The alignment in horizontal direction the node should use when it resides under a layout.
 
DynamicPropertyType< Vector2HorizontalMarginProperty
 Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout.
 
DynamicPropertyType< BooleanHoverProperty
 Indicates whether a node is the foremost hit testable node under the cursor.
 
DynamicPropertyType< String > LocaleProperty
 The locale of the node.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Node")
 Metaclass for Node.
 
DynamicPropertyType< String > NameProperty = new DynamicPropertyType<>("Node.Name", String.class)
 Node name.
 
DynamicPropertyType< FloatOpacityProperty
 Opacity of the node.
 
DynamicPropertyType< String > PathProperty = new DynamicPropertyType<>("Node.Path", String.class)
 Full path to the node.
 
DynamicPropertyType< FloatProjection2DTo3DScaleProperty
 Sets the scale factor to project pixels to 3D size.
 
DynamicPropertyType< ResourceStateManagerProperty
 Sets the State Manager to the node.
 
DynamicPropertyType< ResourceStyleProperty
 Sets a style to the node.
 
DynamicPropertyType< NodeEnums.VerticalAlignmentVerticalAlignmentProperty
 The alignment in vertical direction the node should use when it resides under a layout.
 
DynamicPropertyType< Vector2VerticalMarginProperty
 Sets the vertical space between this node and other nodes that are adjacent to this node in a layout.
 
DynamicPropertyType< FloatVisibleAmountInParentProperty
 Sets the amount the node is inside its parent.
 
DynamicPropertyType< BooleanVisibleProperty
 When disabled, Kanzi does not render the node.
 
DynamicPropertyType< FloatWidthProperty = new DynamicPropertyType<>("Node.Width", Float.class)
 The width of the node when used in a layout.
 
- Public Attributes inherited from TrajectoryLayoutConceptMetadata
DynamicPropertyType< BooleanAlignToTangentProperty
 Whether to align the items in this Trajectory Layout to match the tangent of the trajectory.
 
DynamicPropertyType< FloatCalculatedOffsetProperty
 Reports the current offset of an item in a Trajectory Layout in the proportional range [0, 1].
 
DynamicPropertyType< FloatItemAreaBeginProperty
 Sets the starting point of the trajectory segment in which the items in this Trajectory Layout are considered fully visible.
 
DynamicPropertyType< FloatItemAreaEndProperty
 Sets the ending point of the trajectory segment in which the items in this Trajectory Layout are considered fully visible.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.TrajectoryLayoutConcept")
 Metaclass for TrajectoryLayoutConcept.
 
DynamicPropertyType< FloatOverrideDistanceProperty
 Sets the distance between the items in this Trajectory Layout.
 
DynamicPropertyType< FloatOverrideOffsetProperty
 Sets the offset of an item in a Trajectory Layout.
 
DynamicPropertyType< FloatStartOffsetProperty
 Sets the offset of the starting position of the items on the trajectory in the range [0, 1], where 0 is the beginning and 1 is the end of the trajectory.
 
DynamicPropertyType< BooleanStretchProperty
 Whether to scale this Trajectory Layout to match the layout size.
 
DynamicPropertyType< ResourceTrajectoryProperty
 Sets the Trajectory along which this Trajectory Layout node arranges its items.
 

Detailed Description

Metadata definitions for TrajectoryLayout2D.