#include <kanzi/core.ui/graphics2d/composition_requirements.hpp>
#include <kanzi/core.ui/graphics2d/texture.hpp>
#include <kanzi/core.ui/platform/graphics_backend/gl/renderbuffer.hpp>
#include <kanzi/core/cpp/tuple.hpp>
Classes | |
class | kanzi::CompositionManager |
Composition manager. More... | |
struct | kanzi::CompositionManager::LRUTracker< PtrType > |
Least Recently Used wrapper for different resource types. More... | |
class | kanzi::CompositionManager::Request |
Composition request class. More... | |
struct | kanzi::CompositionManager::ReuseParameters |
Reuse and pruning parameters for unused composition targets. More... | |
class | kanzi::CompositionManager::Target |
Composition target. More... | |
Namespaces | |
namespace | kanzi |
Typedefs | |
using | kanzi::RenderbufferSharedPtr |
Renderbuffer shared pointer type. | |