#include <kanzi/core/cpp/tuple.hpp>
#include <kanzi/core.ui/graphics2d/native_framebuffer_handle.hpp>
#include <kanzi/core.ui/graphics2d/texture.hpp>
#include <kanzi/core.ui/graphics2d/viewport_rectangle.hpp>
#include <kanzi/core.ui/graphics3d/graphics_enums.hpp>
#include <kanzi/core/cpp/optional.hpp>
#include <kanzi/core/cpp/vector.hpp>
#include <kanzi/core/math/vector2.hpp>
#include <kanzi/core/math/vector4.hpp>
Classes | |
class | kanzi::CompositionStack |
Composition stack for managing current render context. More... | |
Namespaces | |
namespace | kanzi |
Typedefs | |
typedef unique_ptr< CompositionStack > | kanzi::CompositionStackPtr |
Composition stack shared pointer. | |