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void | kanzi::acquireResources (Domain *domain, Mesh::CreateInfo &createInfo) |
| For each cluster in mesh create info, load material from materialURL, if set.
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Box | kanzi::calculateBoundingVolume (const Mesh::CreateInfo &createInfo) |
| Calculates bounding box from mesh vertex data.
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ResourceManager::UrlContainer | kanzi::collectResourceUrls (const Mesh::CreateInfo &createInfo) |
| For each cluster in mesh create info, get material URL, if set.
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Mesh::CreateInfo | kanzi::generateBox (Vector3 size, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, bool insideOut, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a box primitive mesh.
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Mesh::CreateInfo | kanzi::generateBox (Vector3 size, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a box primitive mesh.
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Mesh::CreateInfo | kanzi::generateCone (float bottomRadius, unsigned int bottomSegmentCount, float height, bool useHalfFloat, bool generateNormals, bool generateTangents, bool insideOut, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a UV cone primitive mesh.
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Mesh::CreateInfo | kanzi::generateCone (float bottomRadius, unsigned int bottomSegmentCount, float height, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a UV cone primitive mesh.
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Mesh::CreateInfo | kanzi::generateIcosphere (float radius, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, bool insideOut, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for an icosphere primitive mesh.
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Mesh::CreateInfo | kanzi::generateIcosphere (float radius, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for an icosphere primitive mesh.
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Mesh::CreateInfo | kanzi::generatePlane (float width, float height, unsigned int subdivisions, bool invertU, bool invertV, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a plane primitive mesh.
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Mesh::CreateInfo | kanzi::generateQuadsphere (float radius, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, bool insideOut, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a quad sphere primitive mesh.
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Mesh::CreateInfo | kanzi::generateQuadsphere (float radius, unsigned int subdivisions, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a quad sphere primitive mesh.
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Mesh::CreateInfo | kanzi::generateSphere (float radius, unsigned int segmentCount, unsigned int rowCount, bool useHalfFloat, bool generateNormals, bool generateTangents, bool insideOut, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a UV sphere primitive mesh.
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Mesh::CreateInfo | kanzi::generateSphere (float radius, unsigned int segmentCount, unsigned int rowCount, bool useHalfFloat, bool generateNormals, bool generateTangents, MaterialSharedPtr material, string_view materialURL, GPUResource::MemoryType memoryType) |
| Makes mesh create info for a UV sphere primitive mesh.
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Mesh::CreateInfo | kanzi::loadMeshCreateInfo (Domain *domain, KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
| Loads mesh create info from KZB.
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float | kanzi::readVertexAttributeComponent (const Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, unsigned int component) |
| Reads one attribute component of given vertex from mesh create info.
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float | kanzi::readVertexAttributeFloat (const Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex) |
| Reads float attribute of given vertex from mesh.
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Vector2 | kanzi::readVertexAttributeVector2 (const Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex) |
| Reads Vector2 attribute of given vertex from mesh.
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Vector3 | kanzi::readVertexAttributeVector3 (const Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex) |
| Reads Vector3 attribute of given vertex from mesh.
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Vector4 | kanzi::readVertexAttributeVector4 (const Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex) |
| Reads Vector4 attribute of given vertex from mesh.
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void | kanzi::swap (Mesh::CreateInfo &createInfo1, Mesh::CreateInfo &createInfo2) |
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void | kanzi::swap (Mesh::CreateInfo::Cluster &cluster1, Mesh::CreateInfo::Cluster &cluster2) |
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void | kanzi::updateVertexAttributeOffsetsAndVertexSize (Mesh::CreateInfo &createInfo) |
| Sets offsets for vertex attributes in mesh create info.
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void | kanzi::updateVertexAttributeStrides (Mesh::CreateInfo &createInfo) |
| Calculates vertex format size and updates stride to all vertex attributes in mesh create info.
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void | kanzi::writeVertexAttribute (Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, float v) |
| Writes one float attribute value to vertex data.
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void | kanzi::writeVertexAttribute (Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, unsigned int component, float v) |
| Writes one float attribute component to vertex data.
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void | kanzi::writeVertexAttribute (Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, Vector2 v) |
| Writes one Vector2 attribute value to vertex data.
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void | kanzi::writeVertexAttribute (Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, Vector3 v) |
| Writes one Vector3 attribute value to vertex data.
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void | kanzi::writeVertexAttribute (Mesh::CreateInfo &createInfo, unsigned int vertexIndex, unsigned int attributeIndex, Vector4 v) |
| Writes one Vector3 attribute value to vertex data.
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