#include <kanzi/core.ui/binding/binding_host_concept_impl.hpp>
#include <kanzi/core.ui/graphics2d/composition_requirements.hpp>
#include <kanzi/core.ui/graphics3d/gpu_resource.hpp>
Classes | |
struct | kanzi::RenderPass::CameraSettings |
Camera settings structure. More... | |
class | kanzi::RenderPass |
RenderPass is the base class for Kanzi render passes. More... | |
Namespaces | |
namespace | kanzi |
Typedefs | |
typedef shared_ptr< RenderPass const > | kanzi::RenderPassConstSharedPtr |
RenderPass const shared pointer type. | |
typedef weak_ptr< RenderPass > | kanzi::RenderPassWeakPtr |
RenderPass weak pointer type. | |
Functions | |
RenderPass * | kanzi::getRoot (RenderPass &renderPass) |
Gets the render pass of the graph render pass belongs to. | |
string | kanzi::to_string (RenderPass::AttachmentState attachmentState) |
Returns a string representation of an attachment state. | |