#include <kanzi/core.ui/graphics2d/texture.hpp>
#include <kanzi/core.ui/graphics3d/mesh.hpp>
#include <kanzi/core.ui/graphics3d/morph.hpp>
#include <kanzi/core.ui/graphics3d/morph_runtime.hpp>
#include <kanzi/core.ui/graphics3d/render_entry_registry_3d.hpp>
#include <kanzi/core.ui/node/node3d.hpp>
#include <kanzi/core.ui/node/resource_reference.hpp>
Classes | |
class | kanzi::Model3D |
Node for rendering meshes in 3D space. More... | |
Namespaces | |
namespace | kanzi |
Typedefs | |
typedef shared_ptr< Model3D > | kanzi::Model3DSharedPtr |
Model3D shared pointer type. | |