FontLoader implementation for bitmap fonts.
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#include <kanzi/core.ui/font/bitmap_font_loader.hpp>
FontLoader implementation for bitmap fonts.
Use it to create BitmapFontFile objects from the memory or a file.
◆ BitmapFontLoader()
kanzi::BitmapFontLoader::BitmapFontLoader |
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Domain * | domain | ) |
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explicit |
Constructor.
- Parameters
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domain | Pointer to domain object. |
◆ ~BitmapFontLoader()
kanzi::BitmapFontLoader::~BitmapFontLoader |
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override |
◆ createFont()
Creates an empty FontFile object.
Load the font data using the BitmapFontFile::loadFromKZB() function.
- Parameters
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name | Name of the created FontFile object. |
- Returns
- Shared pointer to the created FontFile object.
Reimplemented from kanzi::FontLoader.
◆ createFontFromFile()
FontFileSharedPtr kanzi::BitmapFontLoader::createFontFromFile |
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string_view | filePath | ) |
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overridevirtual |
◆ createFontFromMemory()
Creates a FontFile object from the memory.
You must load bitmap files separately by calling BitmapFontFile::loadTexturesFromPath() after you create a font using this function.
- Parameters
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data | Pointer to the font data in the memory. |
size | Size of the font data in the memory. |
name | Name of the created FontFile object. |
createMemoryCopy | True if you want to create for the object a new copy of the given font data. |
- Returns
- Shared pointer to the created FontFile object.
Reimplemented from kanzi::FontLoader.
◆ BitmapFontFile
The documentation for this class was generated from the following file: