Scoped OpenGL log enable/disabler. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/gl_graphics_log_scope.hpp>
Public Member Functions | |
GlGraphicsLogScope (Renderer &renderer, bool enable) | |
~GlGraphicsLogScope () | |
Scoped OpenGL log enable/disabler.
When scope is left, earlier OpenGL logging status is restored.
kanzi::GlGraphicsLogScope::~GlGraphicsLogScope | ( | ) |