getElementCount() const | kanzi::GlRenderState::RenderValueInfo | inline |
getName() const | kanzi::GlRenderValueBase | inline |
getType() const | kanzi::GlRenderState::RenderValueInfo | inline |
getUniformLocation() const | kanzi::GlRenderValueBase | inline |
getValue(const RenderValueUnion *valueArray, size_t index) const | kanzi::GlRenderState::RenderValueInfo | |
getValue(const RenderValueUnion *valueArray, size_t index) const | kanzi::GlRenderState::RenderValueInfo | |
getValueIndex() const | kanzi::GlRenderState::RenderValueInfo | inline |
getValuePointer(const RenderValueUnion *valueArray) const | kanzi::GlRenderState::RenderValueInfo | |
getValuePointer(const RenderValueUnion *valueArray) const | kanzi::GlRenderState::RenderValueInfo | |
GlRenderValueBase()=default | kanzi::GlRenderValueBase | explicit |
GlRenderValueBase(Material &material, string_view name) | kanzi::GlRenderValueBase | explicit |
GlRenderValueBase(int uniformLocation, string_view name) | kanzi::GlRenderValueBase | inlineexplicit |
GlRenderValueBase(GlRenderValueBase &&other)=default | kanzi::GlRenderValueBase | |
isDirty() const | kanzi::GlRenderValueBase | inline |
isNamed(string_view name) const | kanzi::GlRenderValueBase | inline |
isValid() const | kanzi::GlRenderValueBase | inline |
m_dirty | kanzi::GlRenderValueBase | protected |
m_name | kanzi::GlRenderValueBase | protected |
m_uniformLocation | kanzi::GlRenderValueBase | protected |
matches(PropertyDataType type, string_view name) const | kanzi::GlRenderState::RenderValueInfo | inline |
operator=(RenderValueInfo &&other)=default | kanzi::GlRenderState::RenderValueInfo | |
kanzi::GlRenderValueBase::operator=(GlRenderValueBase &&other)=default | kanzi::GlRenderValueBase | |
RenderValueInfo(size_t index, PropertyDataType type, size_t elementCount, int uniformLocation, string_view name) | kanzi::GlRenderState::RenderValueInfo | inlineexplicit |
RenderValueInfo(RenderValueInfo &&other)=default | kanzi::GlRenderState::RenderValueInfo | |
setDirty(bool enabled) | kanzi::GlRenderValueBase | inline |
setUniformLocation(int uniformLocation) | kanzi::GlRenderValueBase | inline |
update(Renderer &renderer, const RenderValueUnion *valueArray) | kanzi::GlRenderState::RenderValueInfo | |