One shader stage in source code format. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/shader_create_info.hpp>
Public Member Functions | |
ShaderStage (ShaderType type, const char *source) | |
ShaderStage (ShaderType type, string_view source) | |
Public Attributes | |
string | shaderSource |
Shader source code. | |
ShaderType | shaderType |
Type of shader. | |
One shader stage in source code format.
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inline |
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inline |
ShaderType kanzi::ShaderProgram::CreateInfo::ShaderStage::shaderType |
Type of shader.
string kanzi::ShaderProgram::CreateInfo::ShaderStage::shaderSource |
Shader source code.