#include <kanzi/core.ui/state_manager/state_manager.hpp>
◆ StateTransitionAnimation()
kanzi::StateManager::StateTransitionAnimation::StateTransitionAnimation |
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◆ create()
◆ setStartTime()
void kanzi::StateManager::StateTransitionAnimation::setStartTime |
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chrono::milliseconds | startTime | ) |
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Sets animation start time, in ms.
◆ getStartTime()
chrono::milliseconds kanzi::StateManager::StateTransitionAnimation::getStartTime |
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const |
Returns animation start time, in ms.
◆ setPropertyType()
Sets property being animated by this transition animation.
◆ getPropertyType()
Returns property being animated by this transition animation.
◆ getObjectPath()
string kanzi::StateManager::StateTransitionAnimation::getObjectPath |
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const |
Gets object path that contains the animated property.
◆ setObjectPath()
void kanzi::StateManager::StateTransitionAnimation::setObjectPath |
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string_view | path | ) |
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Sets object path that contains the animated property.
◆ equalObjectPath()
bool kanzi::StateManager::StateTransitionAnimation::equalObjectPath |
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string_view | path | ) |
const |
Returns true if parameter is same as the animated property.
◆ setAnimationMode()
void kanzi::StateManager::StateTransitionAnimation::setAnimationMode |
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AnimationMode | mode | ) |
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Sets animation mode of this transition animation.
◆ getAnimationMode()
AnimationMode kanzi::StateManager::StateTransitionAnimation::getAnimationMode |
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const |
Returns animation mode of this transition animation.
◆ setEasingArguments()
Sets the easing function arguments.
◆ getEasingArguments()
EasingArguments kanzi::StateManager::StateTransitionAnimation::getEasingArguments |
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const |
Gets the easing function arguments.
◆ setEasingMode()
Sets easing mode for this animation.
◆ getEasingMode()
Returns easing mode for this animation.
◆ setCustomAnimation()
Sets custom animation for this transition animation.
◆ getCustomAnimation()
TimelineSharedPtr kanzi::StateManager::StateTransitionAnimation::getCustomAnimation |
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const |
Returns custom animation of this transition animation.
◆ setLongerPath()
void kanzi::StateManager::StateTransitionAnimation::setLongerPath |
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bool | value | ) |
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Sets this transition animation to use longer path.
◆ isLongerPath()
bool kanzi::StateManager::StateTransitionAnimation::isLongerPath |
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const |
Does this transition animation use longer path.
The documentation for this class was generated from the following file: