Contains property types of Standard material. More...
Static Public Attributes | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Additional Inherited Members | |
Public Attributes inherited from StandardMaterialMetadata | |
| DynamicPropertyType< ColorRGBA > | AmbientProperty |
| Sets the color of the material when lights are not present. | |
| DynamicPropertyType< Float > | BlendIntensityProperty |
| Controls the intensity of materials that are blended on top of an existing color. | |
| DynamicPropertyType< Integer > | BlendModeProperty |
| Sets how to combine the color and alpha values of pixels in one layer or image with those in the underlying layer or image. | |
| DynamicPropertyType< ColorRGBA > | DiffuseProperty |
| Sets the color of the material when it is lit by a light. | |
| DynamicPropertyType< ColorRGBA > | EmissiveProperty |
| Sets the color of the light that is emitted from the material surface. | |
| DynamicPropertyType< ColorRGBA > | GlobalAmbientProperty |
| Sets the color that is multiplied automatically with the Ambient property of the materials in the scene. | |
| DynamicPropertyType< Resource > | GlyphTextureProperty |
| The automatic texture of the glyph cache. | |
| DynamicPropertyType< Vector2 > | MaskTextureOffsetProperty |
| Sets an offset for mask in materials. | |
| DynamicPropertyType< Resource > | MaskTextureProperty |
| Sets the texture that masks another texture or color. | |
| DynamicPropertyType< Vector2 > | MaskTextureTilingProperty |
| Determines the number of times a mask is presented in a material. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.StandardMaterial") |
| Metaclass for StandardMaterial. | |
| DynamicPropertyType< ColorRGBA > | SpecularColorProperty |
| Sets the color of the specular reflection. | |
| DynamicPropertyType< Float > | SpecularExponentProperty |
| Sets the size of the specular highlight. | |
| DynamicPropertyType< Vector2 > | TextureOffsetProperty |
| Sets an offset for texture in materials. | |
| DynamicPropertyType< Resource > | TextureProperty |
| Sets the texture of the material. | |
| DynamicPropertyType< Vector2 > | TextureTilingProperty |
| Determines the number of times a texture is presented in a material. | |
Contains property types of Standard material.