Render state texture input configuration. More...
#include <kanzi/core.ui/node/node_effect_renderer2d.hpp>
Public Attributes | |
| GlRenderState::HandleType | textureHandle |
| Handle of type TextureSharedPtr. | |
| GlRenderState::HandleType | textureOffsetHandle |
| Handle of type Vector2 for texture offset (applied after scale). | |
| GlRenderState::HandleType | textureScaleHandle |
| Handle of type Vector2 for texture scale (applied before offset). | |
Render state texture input configuration.
| GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureHandle |
Handle of type TextureSharedPtr.
| GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureOffsetHandle |
Handle of type Vector2 for texture offset (applied after scale).
| GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureScaleHandle |
Handle of type Vector2 for texture scale (applied before offset).