This is the complete list of members for kanzi::Renderer3D, including all inherited members.
| addVertexAndNormalToFloatArrays(Vector3 vertex, Vector3 normal, float *&vertexArray, float *&normalArray) | kanzi::Renderer3D | inlinestatic |
| addVertexToFloatArray(Vector3 vertex, float *&destinationArray) | kanzi::Renderer3D | inlinestatic |
| applyCameraMatrix(Matrix4x4 cameraProjectionMatrix, Matrix4x4 cameraViewMatrix, float near, float far) const | kanzi::Renderer3D | |
| applyColorMaterial(const Node *node, Material &material, ColorRGBA color) | kanzi::Renderer3D | |
| applyFixedUniforms(const Material &material, RenderPass *renderPass, Node *node) | kanzi::Renderer3D | |
| applyFixedUniforms(const Material &material) | kanzi::Renderer3D | inline |
| applyMaterial(const Node *node, const Material &material) | kanzi::Renderer3D | |
| applyMaterialStrict(const Node *node, const Material &material) | kanzi::Renderer3D | |
| applyStencilSettings(bool stencilTestEnabled, unsigned int stencilRef, unsigned int stencilMask, GraphicsCompareFunction stencilFunction, GraphicsStencilOperation stencilOperationStencilFail, GraphicsStencilOperation stencilOperationStencilPassDepthFail, GraphicsStencilOperation stencilOperationStencilPassDepthPass) const | kanzi::Renderer3D | |
| beginFrame() | kanzi::Renderer3D | |
| calculateNormal(Vector3 rightPoint, Vector3 middlePoint, Vector3 upPoint) | kanzi::Renderer3D | inlinestatic |
| disableSubRectangleProjection() | kanzi::Renderer3D | |
| drawBoxSolidNormal(const Box &box, Matrix4x4 worldTransformation, const Material &material) | kanzi::Renderer3D | |
| drawBoxSolidNormal(Vector3 backBottomLeft, Vector3 frontTopRight, Material &material, ColorRGBA color, Matrix4x4 worldTransform) | kanzi::Renderer3D | |
| drawCamera(const Camera *cameraNode, Material &material, Matrix4x4 worldTransformation) | kanzi::Renderer3D | |
| drawLayerOutlineQuad(float width, float height, Material &material, float textureHeight, float textureOffset, ColorRGBA color, Matrix4x4 worldTransformation) | kanzi::Renderer3D | |
| drawLayerQuad(Vector2 renderOffset, Vector2 renderSize, Vector2 contentOffset, Vector2 contentSize, float depth, Matrix3x3 renderTransform, const Material &material) | kanzi::Renderer3D | |
| drawLayerQuadWithMaterial(const Material &material, Vector2 renderOffset, Vector2 renderSize, Vector2 contentOffset, Vector2 contentSize, float depth, Matrix3x3 renderTransform) | kanzi::Renderer3D | |
| drawLineList(const float *lineList, unsigned int lineCount, Matrix4x4 worldTransformation, const Material &material) const | kanzi::Renderer3D | |
| drawOrientedBoundingBoxSolidNormal(const OrientedBoundingBox &orientedBoundingBox, const Material &material) | kanzi::Renderer3D | |
| drawPrimitiveBufferTextured(const float *coordinateBuffer, const float *texCoordBuffer, Matrix4x4 worldTransform, GraphicsPrimitiveType type, unsigned int count, const Material &material) const | kanzi::Renderer3D | |
| drawPrimitiveBufferUntextured(const float *coordinateBuffer, Matrix4x4 worldTransform, GraphicsPrimitiveType type, unsigned int count, const Material &material) const | kanzi::Renderer3D | |
| drawPrimitives(const float *vertexList, unsigned int vertexCount, GraphicsPrimitiveType type, Matrix4x4 worldTransformation, const Material &material) const | kanzi::Renderer3D | |
| drawPrimitivesNormal(const float *vertexList, const float *normalList, unsigned int vertexCount, GraphicsPrimitiveType type, Matrix4x4 worldTransformation, const Material &material) | kanzi::Renderer3D | |
| drawQuad(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector2 textureSpan, Material &material, optional< ColorRGBA > color, Matrix4x4 worldTransformation) | kanzi::Renderer3D | |
| drawSelectionIndicator(const Box &boundingBox, Matrix4x4 worldTransformation, Material &material, ColorRGBA color) | kanzi::Renderer3D | |
| drawTrajectory(Trajectory *trajectory, Material &material, Matrix4x4 worldTransformation, Matrix4x4 arrangeTransform, Vector3 scaling) | kanzi::Renderer3D | |
| drawUntexturedLayerQuad(Vector2 renderOffset, Vector2 renderSize, const Material &material, Matrix4x4 worldTransformation) | kanzi::Renderer3D | |
| drawViewportQuadWithTextureSpan(Vector2 offset, Vector2 limits, Material &material, TextureSharedPtr texture) | kanzi::Renderer3D | |
| drawViewportQuadWithTextureSpan(Vector2 offset, Vector2 limits, Material &material, TextureSharedPtr texture, ColorRGBA color) | kanzi::Renderer3D | |
| drawViewportQuadWithTextureSpan(Vector2 offset, Vector2 limits, Material &material, Vector2 textureSpan, ColorRGBA color) | kanzi::Renderer3D | |
| endFrame() | kanzi::Renderer3D | |
| FramebufferCallback typedef | kanzi::Renderer3D | |
| getActiveGLGraphicsOutput() const | kanzi::Renderer3D | |
| getActiveGraphicsOutput() const | kanzi::Renderer3D | |
| getClearColorOverride() const | kanzi::Renderer3D | |
| getCompositionStack() | kanzi::Renderer3D | |
| getCoreRenderer() const | kanzi::Renderer3D | |
| getFloatBuffer() | kanzi::Renderer3D | |
| getFrameCount() const | kanzi::Renderer3D | |
| getInheritedAspectRatioMultiplier() const | kanzi::Renderer3D | |
| getOverrideClusterMaterial(Node *node, MaterialSharedPtr clusterMaterial, size_t clusterIndex) const | kanzi::Renderer3D | |
| getOverrideMaterialCallback() const | kanzi::Renderer3D | |
| getOverrideMaterialCallbackUserData() const | kanzi::Renderer3D | |
| getResourceManager() const | kanzi::Renderer3D | |
| isBoundingBoxVisualizationEnabled() const | kanzi::Renderer3D | |
| isColorWriteDisabled() const | kanzi::Renderer3D | |
| isSkeletonVisualizationEnabled() const | kanzi::Renderer3D | |
| OverrideMaterialCallback typedef | kanzi::Renderer3D | |
| printInfo() const | kanzi::Renderer3D | |
| removeClearColorOverride() | kanzi::Renderer3D | |
| Renderer3D(ResourceManager *resourceManager, Renderer *renderer) | kanzi::Renderer3D | explicit |
| reset() | kanzi::Renderer3D | |
| setActiveGLGraphicsOutput(GLGraphicsOutput *glGraphicsOutput) | kanzi::Renderer3D | |
| setBoundingBoxVisualizationEnabled(bool enabled) | kanzi::Renderer3D | |
| setClearColorOverride(ColorRGBA colorRGBA) | kanzi::Renderer3D | |
| setDefaultOrthoProjection() const | kanzi::Renderer3D | |
| setDisableColorWrite(bool setDisabled) | kanzi::Renderer3D | |
| setFramebufferCallback(FramebufferCallback callbackFunction) | kanzi::Renderer3D | |
| setLogging(bool logging) | kanzi::Renderer3D | |
| setOverrideMaterial(MaterialSharedPtr material) | kanzi::Renderer3D | |
| setOverrideMaterialCallback(OverrideMaterialCallback callbackFunction, void *userData) | kanzi::Renderer3D | |
| setSkeletonVisualizationEnabled(bool enabled) | kanzi::Renderer3D | |
| setSubRectangleProjection(RectangleFloat subRectangle) | kanzi::Renderer3D | |
| ~Renderer3D()=default | kanzi::Renderer3D |