| backgroundTextureGL | kanzi::taa::TaaInternals | |
| backgroundViewportH | kanzi::taa::TaaInternals | |
| backgroundViewportW | kanzi::taa::TaaInternals | |
| backgroundViewportX | kanzi::taa::TaaInternals | |
| backgroundViewportY | kanzi::taa::TaaInternals | |
| batchPvmvVariants | kanzi::taa::TaaInternals | |
| bindMVDepthAttachment(GLuint exportDepthTexGL) | kanzi::taa::TaaInternals | |
| blitCompositionDepthToExport(GLuint compositionDepthTexGL, GLuint exportDepthTexGL, unsigned int w, unsigned int h) | kanzi::taa::TaaInternals | |
| blitCompositionFboDepthToExport(GLint compositionFBO, GLuint exportDepthTexGL, unsigned int w, unsigned int h) | kanzi::taa::TaaInternals | |
| blitToComposition(GLuint compositionFBO, unsigned int vpW, unsigned int vpH) | kanzi::taa::TaaInternals | |
| bridgeSettleRemaining | kanzi::taa::TaaInternals | |
| cleanup() | kanzi::taa::TaaInternals | |
| clearExportDepthTexture(GLuint depthTexGL, unsigned int w, unsigned int h) | kanzi::taa::TaaInternals | |
| clearMV() | kanzi::taa::TaaInternals | |
| counterTexA | kanzi::taa::TaaInternals | |
| counterTexB | kanzi::taa::TaaInternals | |
| debugMvVisLoc_Scale | kanzi::taa::TaaInternals | |
| debugMvVisLoc_Texture0 | kanzi::taa::TaaInternals | |
| debugMvVisLoc_Viewport | kanzi::taa::TaaInternals | |
| debugMvVisProgramGL | kanzi::taa::TaaInternals | |
| debugMvVisScale | kanzi::taa::TaaInternals | |
| debugMvVisStaticUniformsSet | kanzi::taa::TaaInternals | |
| debugVisualizeMV | kanzi::taa::TaaInternals | |
| depthResyncActive | kanzi::taa::TaaInternals | |
| depthWarmupRemaining | kanzi::taa::TaaInternals | |
| ensureResources(unsigned int width, unsigned int height, int colorPixelFormat, bool forceFullResMv=false) | kanzi::taa::TaaInternals | |
| exposure | kanzi::taa::TaaInternals | |
| frameIndex | kanzi::taa::TaaInternals | |
| getAnyPerVertexMVProgram() const | kanzi::taa::TaaInternals | inline |
| getCounterReadTex() const | kanzi::taa::TaaInternals | inline |
| getCounterWriteTex() const | kanzi::taa::TaaInternals | inline |
| getHistoryReadTex() const | kanzi::taa::TaaInternals | inline |
| getHistoryWriteTex() const | kanzi::taa::TaaInternals | inline |
| hasCounter() const | kanzi::taa::TaaInternals | inline |
| hasHistory() const | kanzi::taa::TaaInternals | inline |
| histFormatKey | kanzi::taa::TaaInternals | |
| histH | kanzi::taa::TaaInternals | |
| histInternalFormat | kanzi::taa::TaaInternals | |
| historyTexA | kanzi::taa::TaaInternals | |
| historyTexB | kanzi::taa::TaaInternals | |
| historyValid | kanzi::taa::TaaInternals | |
| histUploadFormat | kanzi::taa::TaaInternals | |
| histUploadType | kanzi::taa::TaaInternals | |
| histW | kanzi::taa::TaaInternals | |
| initialized | kanzi::taa::TaaInternals | |
| invalidateStableDepth() | kanzi::taa::TaaInternals | |
| jitterCurrUVX | kanzi::taa::TaaInternals | |
| jitterCurrUVY | kanzi::taa::TaaInternals | |
| kBridgeSettleFrames | kanzi::taa::TaaInternals | static |
| kDepthWarmupFrames | kanzi::taa::TaaInternals | static |
| kMaxBatchIdAttribVariants enum value | kanzi::taa::TaaInternals | |
| kMaxBatchWorldMatrices enum value | kanzi::taa::TaaInternals | |
| kMaxPosAttribVariants enum value | kanzi::taa::TaaInternals | |
| kResolveVariantCount enum value | kanzi::taa::TaaInternals | |
| lastBackgroundTextureGL | kanzi::taa::TaaInternals | |
| lastCompositionColorTex | kanzi::taa::TaaInternals | |
| lastExportDepthTexGL | kanzi::taa::TaaInternals | |
| lastMvSceneHash | kanzi::taa::TaaInternals | |
| lastSeenMvBatchCount | kanzi::taa::TaaInternals | |
| lastSeenMvMeshCount | kanzi::taa::TaaInternals | |
| lastStableDepthH | kanzi::taa::TaaInternals | |
| lastStableDepthVP | kanzi::taa::TaaInternals | |
| lastStableDepthW | kanzi::taa::TaaInternals | |
| lastStableMvBatchCount | kanzi::taa::TaaInternals | |
| lastStableMvMeshCount | kanzi::taa::TaaInternals | |
| lastUseBackgroundTexture | kanzi::taa::TaaInternals | |
| lastUseFastResolve | kanzi::taa::TaaInternals | |
| lastUseParticleResolve | kanzi::taa::TaaInternals | |
| lastUseQualityResolve | kanzi::taa::TaaInternals | |
| mvAllowClearExportFar | kanzi::taa::TaaInternals | |
| mvDepthRBO | kanzi::taa::TaaInternals | |
| mvExportDepthTexGL | kanzi::taa::TaaInternals | |
| mvFBO | kanzi::taa::TaaInternals | |
| mvFillCompositionDepthTexGL | kanzi::taa::TaaInternals | |
| mvFillCompositionFBO | kanzi::taa::TaaInternals | |
| mvHeight | kanzi::taa::TaaInternals | |
| mvPreserveDepthOnRewrite | kanzi::taa::TaaInternals | |
| mvRewriteDepth | kanzi::taa::TaaInternals | |
| mvTextureGL | kanzi::taa::TaaInternals | |
| mvWidth | kanzi::taa::TaaInternals | |
| pvmvVariants | kanzi::taa::TaaInternals | |
| quadVAO | kanzi::taa::TaaInternals | |
| quadVBO | kanzi::taa::TaaInternals | |
| readIsA | kanzi::taa::TaaInternals | |
| recentPeakMvMeshCount | kanzi::taa::TaaInternals | |
| renderDebugVisualizeMV(GLuint compositionFBO, unsigned int vpW, unsigned int vpH) | kanzi::taa::TaaInternals | |
| renderPerVertexMV(TaaManager &taa, Renderer3D &renderer3D, Renderer *coreRenderer) | kanzi::taa::TaaInternals | |
| renderPerVertexMVBatch(TaaManager &taa) | kanzi::taa::TaaInternals | |
| renderResolve(GLuint compositionColorTexGL) | kanzi::taa::TaaInternals | |
| replayMvDrawObjects(TaaManager &taa, Renderer *coreRenderer) | kanzi::taa::TaaInternals | |
| resBgLoc_BackgroundViewport | kanzi::taa::TaaInternals | |
| resBgLoc_Exposure | kanzi::taa::TaaInternals | |
| resBgLoc_Texture0 | kanzi::taa::TaaInternals | |
| resBgLoc_Texture1 | kanzi::taa::TaaInternals | |
| resBgLoc_Texture2 | kanzi::taa::TaaInternals | |
| resBgLoc_Texture3 | kanzi::taa::TaaInternals | |
| resBgLoc_UseBackground | kanzi::taa::TaaInternals | |
| resBgLoc_Viewport | kanzi::taa::TaaInternals | |
| resLoc_BackgroundViewport | kanzi::taa::TaaInternals | |
| resLoc_Exposure | kanzi::taa::TaaInternals | |
| resLoc_Texture0 | kanzi::taa::TaaInternals | |
| resLoc_Texture1 | kanzi::taa::TaaInternals | |
| resLoc_Texture2 | kanzi::taa::TaaInternals | |
| resLoc_Texture3 | kanzi::taa::TaaInternals | |
| resLoc_UseBackground | kanzi::taa::TaaInternals | |
| resLoc_Viewport | kanzi::taa::TaaInternals | |
| resolveBackgroundProgramGL | kanzi::taa::TaaInternals | |
| resolveBackgroundStaticUniformsSet | kanzi::taa::TaaInternals | |
| resolveBackgroundUseUniformValid | kanzi::taa::TaaInternals | |
| resolveBackgroundUseUniformValue | kanzi::taa::TaaInternals | |
| resolveFBO | kanzi::taa::TaaInternals | |
| resolveProgramGL | kanzi::taa::TaaInternals | |
| resolveStaticUniformsSet | kanzi::taa::TaaInternals | |
| resolveUseBackgroundUniformValid | kanzi::taa::TaaInternals | |
| resolveUseBackgroundUniformValue | kanzi::taa::TaaInternals | |
| resolveVariants | kanzi::taa::TaaInternals | |
| seedExportFromCompositionDepth(GLuint compositionDepthTexGL, GLint compositionFBO, GLuint exportDepthTexGL, unsigned int w, unsigned int h) | kanzi::taa::TaaInternals | |
| seedHistoryFromComposition(GLuint compositionFBO, unsigned int vpW, unsigned int vpH) | kanzi::taa::TaaInternals | |
| stableDepthValid | kanzi::taa::TaaInternals | |
| swapHistory() | kanzi::taa::TaaInternals | inline |
| syncMvResolution(unsigned int colorW, unsigned int colorH, bool fullRes) | kanzi::taa::TaaInternals | |
| useBackgroundTexture | kanzi::taa::TaaInternals | |
| useFastResolve | kanzi::taa::TaaInternals | |
| useParticleResolve | kanzi::taa::TaaInternals | |
| useQualityResolve | kanzi::taa::TaaInternals | |
| viewMoving | kanzi::taa::TaaInternals | |
| wasEnabledLastFrame | kanzi::taa::TaaInternals | |
| ~TaaInternals() | kanzi::taa::TaaInternals | |