Kanzi 3.9.16
kanzi::taa::TaaInternals::BatchPVMVVariant Struct Reference

#include <kanzi/core.ui/graphics3d/taa_composition_render_pass.hpp>

Public Attributes

GLint loc_CurrentUnjitteredVP
 
GLint loc_CurrentWorld
 
GLint loc_DebugMeshId
 
GLint loc_PreviousUnjitteredVP
 
GLint loc_PreviousWorld
 
GLuint program
 

Member Data Documentation

◆ program

GLuint kanzi::taa::TaaInternals::BatchPVMVVariant::program

◆ loc_CurrentUnjitteredVP

GLint kanzi::taa::TaaInternals::BatchPVMVVariant::loc_CurrentUnjitteredVP

◆ loc_PreviousUnjitteredVP

GLint kanzi::taa::TaaInternals::BatchPVMVVariant::loc_PreviousUnjitteredVP

◆ loc_CurrentWorld

GLint kanzi::taa::TaaInternals::BatchPVMVVariant::loc_CurrentWorld

◆ loc_PreviousWorld

GLint kanzi::taa::TaaInternals::BatchPVMVVariant::loc_PreviousWorld

◆ loc_DebugMeshId

GLint kanzi::taa::TaaInternals::BatchPVMVVariant::loc_DebugMeshId

The documentation for this struct was generated from the following file: