#include <kanzi/core.ui/graphics3d/taa_composition_render_pass.hpp>
Public Attributes | |
| GLint | loc_CurrUnjitteredMVPW |
| GLint | loc_DebugMeshId |
| GLint | loc_PrevUnjitMVPW |
| GLuint | program |
| GLuint kanzi::taa::TaaInternals::PVMVVariant::program |
| GLint kanzi::taa::TaaInternals::PVMVVariant::loc_CurrUnjitteredMVPW |
| GLint kanzi::taa::TaaInternals::PVMVVariant::loc_PrevUnjitMVPW |
| GLint kanzi::taa::TaaInternals::PVMVVariant::loc_DebugMeshId |