Kanzi 3.9.16
kanzi::taa::TaaInternals::ResolveVariant Struct Reference

#include <kanzi/core.ui/graphics3d/taa_composition_render_pass.hpp>

Public Attributes

GLint loc_BackgroundViewport
 
GLint loc_EnableTemporalSS
 
GLint loc_Exposure
 
GLint loc_JitterCurr
 
GLint loc_Texture0
 
GLint loc_Texture1
 
GLint loc_Texture2
 
GLint loc_Texture3
 
GLint loc_Texture4
 
GLint loc_UseBackground
 
GLint loc_ViewMoving
 
GLint loc_Viewport
 
GLuint program
 
bool staticUniformsSet
 
bool useBackgroundUniformValid
 
bool useBackgroundUniformValue
 

Member Data Documentation

◆ program

GLuint kanzi::taa::TaaInternals::ResolveVariant::program

◆ loc_Texture0

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Texture0

◆ loc_Texture1

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Texture1

◆ loc_Texture2

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Texture2

◆ loc_Texture3

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Texture3

◆ loc_UseBackground

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_UseBackground

◆ loc_BackgroundViewport

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_BackgroundViewport

◆ loc_Viewport

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Viewport

◆ loc_Exposure

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Exposure

◆ loc_JitterCurr

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_JitterCurr

◆ loc_ViewMoving

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_ViewMoving

◆ loc_Texture4

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_Texture4

◆ loc_EnableTemporalSS

GLint kanzi::taa::TaaInternals::ResolveVariant::loc_EnableTemporalSS

◆ staticUniformsSet

bool kanzi::taa::TaaInternals::ResolveVariant::staticUniformsSet

◆ useBackgroundUniformValid

bool kanzi::taa::TaaInternals::ResolveVariant::useBackgroundUniformValid

◆ useBackgroundUniformValue

bool kanzi::taa::TaaInternals::ResolveVariant::useBackgroundUniformValue

The documentation for this struct was generated from the following file: