#include <kanzi/core.ui/graphics3d/render_pass.hpp>Classes | |
| class | kanzi::ClearRenderPass |
| Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context before passing the control to the descendants of this render pass. More... | |
Namespaces | |
| kanzi | |
| Easing functions that require external dependencies for calculation. | |
Typedefs | |
| typedef shared_ptr< ClearRenderPass > | kanzi::ClearRenderPassSharedPtr |
| ClearRenderPass shared pointer type. More... | |