Content control nodes display content in the application. More...
Classes | |
class | kanzi::BitmapImage |
Image is the basic runtime primitive to load, hold, and convert image data in memory. More... | |
class | kanzi::ContentItemCollectionModel |
Base class for exposing abstract access to collections of items of UI controls with content. More... | |
class | kanzi::ContentItemModel |
Base class for exposing abstract access to content of UI controls with single content item model. More... | |
class | kanzi::ContentLayout2D |
Use the Content Layout 2D node to present content in a 2D UI control as a single item. More... | |
class | kanzi::ContentLayout3D |
Use the Content Layout 3D node to present content in a 3D UI control as a single item. More... | |
class | kanzi::ContentLayoutConcept |
Use the Content Layout nodes to present complex content as one element in the UI. More... | |
class | kanzi::ContentLayoutConceptImpl< TBaseClass, TDerivedClass > |
ContentLayoutConceptImpl is an abstract class for implementing the Content Layout node concept. More... | |
class | kanzi::Image2D |
Image2D node. More... | |
class | kanzi::NinePatchImage2D |
A nine-patch image is a 3x3 grid of images. More... | |
class | kanzi::TextBlock2D |
Text Block 2D displays a small amount of text in 2D. More... | |
class | kanzi::TextBlock3D |
Text Block 3D displays a small amount of text in 3D. More... | |
class | kanzi::TextBlockConcept |
Base class for the Text Block nodes that you can use to show a small amount of text in your application. More... | |
class | kanzi::TextBlockConceptImpl< TBaseClass, TDerivedClass > |
Implementation class for TextBlockConcept. More... | |
Content control nodes display content in the application.