Kanzi  3.9.6
Kanzi Engine API
kanzi::Matrix3x3 Member List

This is the complete list of members for kanzi::Matrix3x3, including all inherited members.

createIdentity()kanzi::Matrix3x3inlinestatic
createRotationInDegrees(float angleInDegrees)kanzi::Matrix3x3static
createRotationInRadians(float angleInRadians)kanzi::Matrix3x3static
createScale(Vector2 scale)kanzi::Matrix3x3inlinestatic
createSRT(Vector2 scale, float rotationInRadians, Vector2 translation)kanzi::Matrix3x3static
createTranslation(Vector2 translation)kanzi::Matrix3x3inlinestatic
createTranslation(float x, float y)kanzi::Matrix3x3inlinestatic
getColumn(size_t index) constkanzi::Matrix3x3inline
getRotationAngle() constkanzi::Matrix3x3
getRow(size_t index) constkanzi::Matrix3x3inline
getScale() constkanzi::Matrix3x3inline
getScaleX() constkanzi::Matrix3x3inline
getScaleY() constkanzi::Matrix3x3inline
getTranslation() constkanzi::Matrix3x3inline
getTranslationX() constkanzi::Matrix3x3inline
getTranslationY() constkanzi::Matrix3x3inline
getXAxis() constkanzi::Matrix3x3inline
getYAxis() constkanzi::Matrix3x3inline
Matrix3x3()kanzi::Matrix3x3inlineexplicit
Matrix3x3(float x0, float x1, float x2, float x3, float x4, float x5, float x6, float x7, float x8)kanzi::Matrix3x3inlineexplicit
Matrix3x3(const Vector2 &x, const Vector2 &y, const Vector2 &translation)kanzi::Matrix3x3inlineexplicit
operator*=(const Matrix3x3 &m)kanzi::Matrix3x3
operator+(Matrix3x3 lhs, const Matrix3x3 &rhs)kanzi::Matrix3x3friend
operator+=(const Matrix3x3 &m)kanzi::Matrix3x3inline
operator-(Matrix3x3 lhs, const Matrix3x3 &rhs)kanzi::Matrix3x3friend
operator-=(const Matrix3x3 &m)kanzi::Matrix3x3inline
operator[](size_t index) constkanzi::Matrix3x3inline
operator[](size_t index)kanzi::Matrix3x3inline
scale(const Vector2 &v)kanzi::Matrix3x3inline
setColumn(size_t index, const Vector3 &column)kanzi::Matrix3x3inline
setRow(size_t index, const Vector3 &row)kanzi::Matrix3x3inline
setTranslation(Vector2 translation)kanzi::Matrix3x3inline
setTranslation(float translationX, float translationY)kanzi::Matrix3x3inline
setTranslationX(float translationX)kanzi::Matrix3x3inline
setTranslationY(float translationY)kanzi::Matrix3x3inline
setXAxis(Vector2 v)kanzi::Matrix3x3inline
setYAxis(Vector2 v)kanzi::Matrix3x3inline
translate(const Vector2 &v)kanzi::Matrix3x3inline
transposed() constkanzi::Matrix3x3inline