Kanzi  3.9.6
Kanzi Engine API
kanzi::CompositionStack Member List

This is the complete list of members for kanzi::CompositionStack, including all inherited members.

apply2D(Renderer3D &renderer)kanzi::CompositionStack
apply3D(Renderer3D &renderer)kanzi::CompositionStack
applyColorBlend2D(Renderer &renderer)kanzi::CompositionStackinline
applyColorBlend3D(Renderer &renderer)kanzi::CompositionStackinline
applyComposition2D(Renderer &renderer)kanzi::CompositionStackinline
applyComposition3D(Renderer &renderer)kanzi::CompositionStackinline
applyDepthStencil2D(Renderer &renderer)kanzi::CompositionStackinline
applyDepthStencil3D(Renderer &renderer)kanzi::CompositionStackinline
applyPerspective2D(Renderer3D &renderer, const Matrix4x4 &cameraMatrix, const Matrix4x4 &projectionMatrix)kanzi::CompositionStack
applyRasterization2D(Renderer &renderer)kanzi::CompositionStackinline
applyRasterization3D(Renderer &renderer)kanzi::CompositionStackinline
CompositionStack()kanzi::CompositionStackinlineexplicit
CompositionStack(NativeFramebufferHandle handle, Vector2 size)kanzi::CompositionStackinlineexplicit
CompositionStack(NativeFramebufferHandle handle, Vector2 size, Vector4 viewport, optional< Vector4 > scissor)kanzi::CompositionStackinlineexplicit
getDebugComposer() constkanzi::CompositionStackinline
invalidateAllState()kanzi::CompositionStackinline
invalidateColorBlend()kanzi::CompositionStackinline
invalidateComposition()kanzi::CompositionStackinline
invalidateDepthStencil()kanzi::CompositionStackinline
invalidateRasterization()kanzi::CompositionStackinline
isCompositionStackEmpty() constkanzi::CompositionStackinline
peekCompositionTargetHandle() constkanzi::CompositionStackinline
peekPolygonOffset()kanzi::CompositionStackinline
peekRenderContextSize() constkanzi::CompositionStackinline
peekScissor() constkanzi::CompositionStackinline
peekScissorDeviceCoordinates()kanzi::CompositionStackinline
peekViewport() constkanzi::CompositionStackinline
peekViewportDeviceCoordinates()kanzi::CompositionStackinline
peekViewportOffset() constkanzi::CompositionStackinline
peekViewportSize() constkanzi::CompositionStackinline
popColorBlend()kanzi::CompositionStackinline
popComposition()kanzi::CompositionStackinline
popDepthStencil()kanzi::CompositionStackinline
popRasterization()kanzi::CompositionStackinline
pushColorBlend(optional< int > blendMode, optional< GraphicsColorWriteMode > colorWriteMode)kanzi::CompositionStack
pushComposition(NativeFramebufferHandle handle, Vector2 size)kanzi::CompositionStack
pushComposition(NativeFramebufferHandle handle, unsigned int bufferCount, Vector2 size)kanzi::CompositionStack
pushComposition(Texture &texture)kanzi::CompositionStack
pushComposition(Texture &texture, Vector2 size)kanzi::CompositionStack
pushComposition(optional< Vector4 > viewport, optional< Vector4 > scissor)kanzi::CompositionStack
pushComposition(Texture &texture, Vector4 viewport, optional< Vector4 > scissor)kanzi::CompositionStack
pushComposition(NativeFramebufferHandle handle, Vector2 size, Vector4 viewport, optional< Vector4 > scissor)kanzi::CompositionStack
pushComposition(NativeFramebufferHandle handle, unsigned int bufferCount, Vector2 size, Vector4 viewport, optional< Vector4 > scissor)kanzi::CompositionStackinline
pushDepthStencil(optional< GraphicsCompareFunction > depthFunc, optional< bool > depthWrite, optional< GraphicsCompareFunction > stencilFunc, optional< unsigned int > referenceValue, optional< unsigned int > maskValue, optional< GraphicsStencilOperation > stencilFail, optional< GraphicsStencilOperation > stencilPassDepthFail, optional< GraphicsStencilOperation > stencilPassDepthPass, optional< bool > stencilWrite)kanzi::CompositionStack
pushRasterization(optional< GraphicsCullMode > cullMode, optional< Vector2 > polygonOffset)kanzi::CompositionStack
setDebugComposer(RenderPassSharedPtr debugComposer)kanzi::CompositionStackinline