#include "node.hpp"#include "node_compositor2d.hpp"#include "node_visual2d.hpp"#include <kanzi/core.ui/node/node_effect2d.hpp>#include <kanzi/core.ui/template/node_effect_prefab2d.hpp>#include <kanzi/core.ui/graphics2d/composition_brush.hpp>#include <kanzi/core.ui/graphics2d/composition_brush_renderer.hpp>#include <kanzi/core.ui/graphics2d/composition_requirements.hpp>#include <kanzi/core/math/rectangle.hpp>#include <kanzi/core/math/ray.hpp>#include <kanzi/core.ui/graphics2d/composition_stack.hpp>#include <kanzi/core/cpp/platform.hpp>#include <kanzi/core/cpp/array.hpp>#include <kanzi/core/cpp/iterator.hpp>#include <kanzi/core.ui/domain/domain.hpp>#include <kanzi/core.ui/graphics2d/composition_manager.hpp>#include <kanzi/core.ui/resource/resource_manager.hpp>Classes | |
| struct | kanzi::Node2D::ClippingArea |
| Clipping information carried from parents. More... | |
| class | kanzi::Node2D |
| Node2D is the base class of all 2D nodes. More... | |
Namespaces | |
| kanzi | |
| Easing functions that require external dependencies for calculation. | |
Typedefs | |
| typedef shared_ptr< Node2D const > | kanzi::Node2DConstSharedPtr |
| typedef shared_ptr< Node2D > | kanzi::Node2DSharedPtr |
| typedef weak_ptr< Node2D > | kanzi::Node2DWeakPtr |