This is the complete list of members for Matrix4x4, including all inherited members.
add(Matrix4x4 v) | Matrix4x4 | |
add(Matrix4x4 lhs, Matrix4x4 rhs) | Matrix4x4 | static |
calculateCameraViewPosition(Matrix4x4 projectionCameraMatrix) | Matrix4x4 | static |
createFromHomogenousMatrix(Matrix3x3 matrix, float zTranslation) | Matrix4x4 | static |
createFromHomogenousMatrix(Matrix3x3 matrix) | Matrix4x4 | static |
createIdentity() | Matrix4x4 | static |
createLookAtMatrix(Vector3 position, Vector3 lookAtPoint, Vector3 upVector) | Matrix4x4 | static |
createOrthogonalProjection(float left, float right, float bottom, float top, float near, float far) | Matrix4x4 | static |
createPerspectiveProjection(float near, float far, Matrix4x4.FieldOfViewType fovType, float fovInDegrees, float aspectRatio) | Matrix4x4 | static |
createPerspectiveProjection(float near, float far, Vector4 fovInDegrees) | Matrix4x4 | static |
createRelativeOrthogonalProjection(float near, float far, Matrix4x4.FieldOfViewType fovType, float orthoSize, float aspectRatio) | Matrix4x4 | static |
createRotation(float angleInRadians, Vector3 rotationAxis) | Matrix4x4 | static |
createRotationInDegrees(float angleInDegrees, Vector3 rotationAxis) | Matrix4x4 | static |
createScale(Vector3 scale) | Matrix4x4 | static |
createSRT(Vector3 scale, Vector3 rotationInRadians, Vector3 translation) | Matrix4x4 | static |
createSubProjection(Matrix4x4 projection, float relativeOffsetX, float relativeOffsetY, float relativeSizeX, float relativeSizeY) | Matrix4x4 | static |
createTranslation(Vector3 translation) | Matrix4x4 | static |
createTranslation(float x, float y, float z) | Matrix4x4 | static |
createXRotationInDegrees(float angleInDegrees) | Matrix4x4 | static |
createXRotationInRadians(float angleInRadians) | Matrix4x4 | static |
createYRotationInDegrees(float angleInDegrees) | Matrix4x4 | static |
createYRotationInRadians(float angleInRadians) | Matrix4x4 | static |
createZRotationInDegrees(float angleInDegrees) | Matrix4x4 | static |
createZRotationInRadians(float angleInRadians) | Matrix4x4 | static |
delete() (defined in Matrix4x4) | Matrix4x4 | |
equals(Object obj) (defined in Matrix4x4) | Matrix4x4 | |
extract3x3(Matrix4x4 matrix) | Matrix4x4 | static |
extractSRT(Matrix4x4 matrix, Vector3 scale, Vector3 rotationInRadians, Vector3 translation) | Matrix4x4 | static |
finalize() (defined in Matrix4x4) | Matrix4x4 | protected |
get(long index) | Matrix4x4 | |
getColumn(long index) | Matrix4x4 | |
getCPtr(Matrix4x4 obj) (defined in Matrix4x4) | Matrix4x4 | static |
getDeterminant(Matrix4x4 matrix) | Matrix4x4 | static |
getDeterminant3x3(Matrix4x4 matrix) | Matrix4x4 | static |
getRotationAngle() | Matrix4x4 | |
getRow(long index) | Matrix4x4 | |
getScale() | Matrix4x4 | |
getTrace(Matrix4x4 matrix) | Matrix4x4 | static |
getTranslation() | Matrix4x4 | |
getTranslationX() | Matrix4x4 | |
getTranslationY() | Matrix4x4 | |
getTranslationZ() | Matrix4x4 | |
getXAxis() | Matrix4x4 | |
getYAxis() | Matrix4x4 | |
getZAxis() | Matrix4x4 | |
hashCode() (defined in Matrix4x4) | Matrix4x4 | |
inverse() | Matrix4x4 | |
inverseAffine() | Matrix4x4 | |
inverseOrthogonal() | Matrix4x4 | |
isTranslationOnly(Matrix4x4 matrix) | Matrix4x4 | static |
Matrix4x4(long cPtr, boolean cMemoryOwn) (defined in Matrix4x4) | Matrix4x4 | |
Matrix4x4() | Matrix4x4 | |
Matrix4x4(float x0, float x1, float x2, float x3, float x4, float x5, float x6, float x7, float x8, float x9, float x10, float x11, float x12, float x13, float x14, float x15) | Matrix4x4 | |
Matrix4x4(Vector3 x, Vector3 y, Vector3 z, Vector3 translation) | Matrix4x4 | |
Matrix4x4(Vector4 x, Vector4 y, Vector4 z, Vector4 translation) | Matrix4x4 | |
matrixMultiplyVectorBy3x3(Matrix4x4 matrix, Vector3 vector) | Matrix4x4 | static |
multiply(Vector3 vector) | Matrix4x4 | |
multiply(Vector4 vector) | Matrix4x4 | |
multiply(Matrix4x4 m) | Matrix4x4 | |
multiply(Matrix4x4 lhs, Matrix4x4 rhs) | Matrix4x4 | static |
multiplyAffine(Matrix4x4 left, Matrix4x4 right) | Matrix4x4 | static |
normalizeBase(Matrix4x4 matrix) | Matrix4x4 | static |
orthonormalizeBase(Matrix4x4 matrix) | Matrix4x4 | static |
scale(Vector3 scale) | Matrix4x4 | |
scaleUniform(float scale) | Matrix4x4 | |
set(long index, float v) | Matrix4x4 | |
setColumn(long index, Vector4 column) | Matrix4x4 | |
setRow(long index, Vector4 row) | Matrix4x4 | |
setTranslation(Vector3 translation) | Matrix4x4 | |
setTranslationX(float translationX) | Matrix4x4 | |
setTranslationY(float translationY) | Matrix4x4 | |
setTranslationZ(float translationZ) | Matrix4x4 | |
setXAxis(Vector3 v) | Matrix4x4 | |
setYAxis(Vector3 v) | Matrix4x4 | |
setZAxis(Vector3 v) | Matrix4x4 | |
subtract(Matrix4x4 v) | Matrix4x4 | |
subtract(Matrix4x4 lhs, Matrix4x4 rhs) | Matrix4x4 | static |
swigCMemOwn (defined in Matrix4x4) | Matrix4x4 | protected |
swigRelease(Matrix4x4 obj) (defined in Matrix4x4) | Matrix4x4 | static |
translate(Vector3 translate) | Matrix4x4 | |
transposed() | Matrix4x4 |