Kanzi  3.9.7
Kanzi Engine API
kanzi::GlRenderState::TextureRenderValue Member List

This is the complete list of members for kanzi::GlRenderState::TextureRenderValue, including all inherited members.

get() const kanzi::GlRenderValue< TextureSharedPtr >inline
getHeightHandle() const kanzi::GlRenderState::TextureRenderValueinline
getName() const kanzi::GlRenderValueBaseinline
getSizeHandle() const kanzi::GlRenderState::TextureRenderValueinline
getUniformLocation() const kanzi::GlRenderValueBaseinline
getWidthHandle() const kanzi::GlRenderState::TextureRenderValueinline
GlRenderValue()=defaultkanzi::GlRenderValue< TextureSharedPtr >explicit
GlRenderValue(Material &material, string_view name)kanzi::GlRenderValue< TextureSharedPtr >inlineexplicit
GlRenderValue(int uniformLocation, string_view name)kanzi::GlRenderValue< TextureSharedPtr >inlineexplicit
GlRenderValue(GlRenderValue &&other)=defaultkanzi::GlRenderValue< TextureSharedPtr >
GlRenderValueBase()=defaultkanzi::GlRenderValueBaseexplicit
GlRenderValueBase(Material &material, string_view name)kanzi::GlRenderValueBaseexplicit
GlRenderValueBase(int uniformLocation, string_view name)kanzi::GlRenderValueBaseinlineexplicit
GlRenderValueBase(GlRenderValueBase &&other)=defaultkanzi::GlRenderValueBase
isDirty() const kanzi::GlRenderValueBaseinline
isNamed(string_view name) const kanzi::GlRenderValueBaseinline
isValid() const kanzi::GlRenderValueBaseinline
m_dirtykanzi::GlRenderValueBaseprotected
m_namekanzi::GlRenderValueBaseprotected
m_uniformLocationkanzi::GlRenderValueBaseprotected
operator=(TextureRenderValue &&other)=defaultkanzi::GlRenderState::TextureRenderValue
kanzi::GlRenderValue< TextureSharedPtr >::operator=(GlRenderValue &&other)=defaultkanzi::GlRenderValue< TextureSharedPtr >
kanzi::GlRenderValueBase::operator=(GlRenderValueBase &&other)=defaultkanzi::GlRenderValueBase
set(TextureSharedPtr value)kanzi::GlRenderValue< TextureSharedPtr >inline
setDirty(bool enabled)kanzi::GlRenderValueBaseinline
setUniformLocation(int uniformLocation)kanzi::GlRenderValueBaseinline
TextureRenderValue(int uniformLocation, string_view name, HandleType widthHandle, HandleType heightHandle, HandleType sizeHandle)kanzi::GlRenderState::TextureRenderValueinlineexplicit
TextureRenderValue(TextureRenderValue &&other)=defaultkanzi::GlRenderState::TextureRenderValue