#include <kanzi/core.ui/state_manager/state_manager.hpp>
kanzi::StateManager::State::State |
( |
State && |
other | ) |
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default |
static StatePtr kanzi::StateManager::State::create |
( |
| ) |
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static |
State& kanzi::StateManager::State::operator= |
( |
State && |
other | ) |
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default |
void kanzi::StateManager::State::setName |
( |
string_view |
name | ) |
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bool kanzi::StateManager::State::equalName |
( |
string_view |
name | ) |
const |
Returns true if name of the state is equal to attribute.
const string& kanzi::StateManager::State::getName |
( |
| ) |
const |
Returns name of the state.
void kanzi::StateManager::State::setControlValue |
( |
const Variant & |
value | ) |
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Sets control property value of the state.
bool kanzi::StateManager::State::equalControlValue |
( |
const Variant & |
value | ) |
const |
Returns true if control property value of the state is equal to attribute.
Adds new state object to state.
Returns iterator to first state object.
Returns iterator to last state object.
The documentation for this class was generated from the following file: