Modules | |
Filters | |
Filters collect and reorganize 3D nodes in your Kanzi project. | |
Object Sources | |
Object sources and filters tell a Draw Objects Render Pass which nodes in your Kanzi application you want to render. | |
Render Pass | |
Render passes perform singular render pass operations in 3D scenes. | |
Tags | |
Tags provide the means to group, find, and filter nodes in your project. | |
Classes | |
class | kanzi::BrushRenderer |
An interface for specialized brush renderers, which implement brush rendering. More... | |
class | kanzi::BufferObjectStream |
Specifies stream to GL buffer object. More... | |
class | kanzi::ColorBrushRenderer |
Color brush renderer class. More... | |
class | kanzi::CompositionBrushRenderer |
OpenGL texture brush renderer class. More... | |
class | kanzi::ConstraintBindingProcessor |
Binding processor structure for constraints. More... | |
class | kanzi::Constraints |
Contains property types of Constraints. More... | |
class | kanzi::ContentBrushRenderer |
Content brush renderer class. More... | |
class | kanzi::Framebuffer |
Framebuffer attachment state. More... | |
class | kanzi::FrameDescription |
Description of a frame, the remaining area of a quad with another quad cut out. More... | |
class | kanzi::FrustumCullFilter |
Frustum cull filter. More... | |
class | kanzi::FrustumCullFilterRuntime |
Runtime for frustum cull filter. More... | |
class | kanzi::Geometry |
Geometry represents 2D coordinate data that you can use to render 2D nodes and text. More... | |
class | kanzi::MaterialBrushRenderer |
Material brush renderer. More... | |
class | kanzi::Renderbuffer |
Renderbuffers provide the images that can be rendered to by attaching them to the framebuffer as color or depth stencil images. More... | |
class | kanzi::Renderer |
class | kanzi::RendererStatisticsScope |
class | kanzi::ShaderProgram |
ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call. More... | |
struct | kanzi::ShaderTextureUniform |
Specifies single texture uniform entry. More... | |
class | kanzi::TextureBrushRenderer |
Texture brush renderer class. More... | |