This is the complete list of members for kanzi::CompositionStack, including all inherited members.
apply2D(Renderer3D &renderer) | kanzi::CompositionStack | |
apply3D(Renderer3D &renderer) | kanzi::CompositionStack | |
applyColorBlend2D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyColorBlend3D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyComposition2D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyComposition3D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyDepthStencil2D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyDepthStencil3D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyPerspective2D(Renderer3D &renderer, const Matrix4x4 &cameraMatrix, const Matrix4x4 &projectionMatrix) | kanzi::CompositionStack | |
applyRasterization2D(Renderer &renderer) | kanzi::CompositionStack | inline |
applyRasterization3D(Renderer &renderer) | kanzi::CompositionStack | inline |
CompositionStack() | kanzi::CompositionStack | inlineexplicit |
CompositionStack(NativeFramebufferHandle handle, Vector2 size) | kanzi::CompositionStack | inlineexplicit |
CompositionStack(NativeFramebufferHandle handle, Vector2 size, Vector4 viewport, optional< Vector4 > scissor) | kanzi::CompositionStack | inlineexplicit |
getDebugComposer() const | kanzi::CompositionStack | inline |
invalidateAllState() | kanzi::CompositionStack | inline |
invalidateColorBlend() | kanzi::CompositionStack | inline |
invalidateComposition() | kanzi::CompositionStack | inline |
invalidateDepthStencil() | kanzi::CompositionStack | inline |
invalidateRasterization() | kanzi::CompositionStack | inline |
isCompositionStackEmpty() const | kanzi::CompositionStack | inline |
peekCompositionTargetHandle() const | kanzi::CompositionStack | inline |
peekPolygonOffset() | kanzi::CompositionStack | inline |
peekRenderContextSize() const | kanzi::CompositionStack | inline |
peekScissor() const | kanzi::CompositionStack | inline |
peekScissorDeviceCoordinates() | kanzi::CompositionStack | inline |
peekTexture() const | kanzi::CompositionStack | inline |
peekViewport() const | kanzi::CompositionStack | inline |
peekViewportDeviceCoordinates() | kanzi::CompositionStack | inline |
peekViewportOffset() const | kanzi::CompositionStack | inline |
peekViewportSize() const | kanzi::CompositionStack | inline |
popColorBlend() | kanzi::CompositionStack | inline |
popComposition() | kanzi::CompositionStack | inline |
popDepthStencil() | kanzi::CompositionStack | inline |
popRasterization() | kanzi::CompositionStack | inline |
pushColorBlend(optional< int > blendMode, optional< GraphicsColorWriteMode > colorWriteMode) | kanzi::CompositionStack | |
pushComposition(NativeFramebufferHandle handle, Vector2 size) | kanzi::CompositionStack | |
pushComposition(NativeFramebufferHandle handle, unsigned int bufferCount, Vector2 size) | kanzi::CompositionStack | |
pushComposition(Texture &texture) | kanzi::CompositionStack | |
pushComposition(Texture &texture, Vector2 size) | kanzi::CompositionStack | |
pushComposition(optional< Vector4 > viewport, optional< Vector4 > scissor) | kanzi::CompositionStack | |
pushComposition(Texture &texture, Vector4 viewport, optional< Vector4 > scissor) | kanzi::CompositionStack | |
pushComposition(NativeFramebufferHandle handle, Vector2 size, Vector4 viewport, optional< Vector4 > scissor) | kanzi::CompositionStack | |
pushComposition(NativeFramebufferHandle handle, unsigned int bufferCount, Vector2 size, Vector4 viewport, optional< Vector4 > scissor) | kanzi::CompositionStack | inline |
pushComposition(NativeFramebufferHandle handle, unsigned int bufferCount, Vector2 size, Vector4 viewport, optional< Vector4 > scissor, optional< Texture * > texture) | kanzi::CompositionStack | inline |
pushDepthStencil(optional< GraphicsCompareFunction > depthFunc, optional< bool > depthWrite, optional< GraphicsCompareFunction > stencilFunc, optional< unsigned int > referenceValue, optional< unsigned int > maskValue, optional< GraphicsStencilOperation > stencilFail, optional< GraphicsStencilOperation > stencilPassDepthFail, optional< GraphicsStencilOperation > stencilPassDepthPass, optional< bool > stencilWrite) | kanzi::CompositionStack | |
pushRasterization(optional< GraphicsCullMode > cullMode, optional< Vector2 > polygonOffset) | kanzi::CompositionStack | |
setDebugComposer(RenderPassSharedPtr debugComposer) | kanzi::CompositionStack | inline |