#include <kanzi/core.ui/graphics/graphics_output.hpp>#include <kanzi/core.ui/graphics/windowed_graphics_output.hpp>#include <kanzi/core.ui/input/event_source.hpp>#include <kanzi/core.ui/input/wakeup_signal_source.hpp>#include <kanzi/core.ui/graphics/framebuffer_graphics_output.hpp>#include <kanzi/platform/input/input_types.hpp>#include <kanzi/platform/platform/input_ng/qnx_screen/qnx_screen_default_input_event_context.hpp>#include <kanzi/platform/platform/input_ng/qnx_screen/qnx_screen_default_input_event_thread.hpp>#include <kanzi/platform/platform/input_ng/qnx_screen/qnx_screen_default_pulse_handler.hpp>#include <kanzi/platform/platform/windowing_ng/qnx_screen/qnx_screen_common.hpp>#include <kanzi/platform/platform/windowing_ng/qnx_screen/qnx_screen_context.hpp>#include <kanzi/platform/platform/windowing_ng/qnx_screen/qnx_screen_display.hpp>#include <kanzi/platform/platform/windowing_ng/qnx_screen/qnx_screen_event.hpp>#include <kanzi/platform/platform/windowing_ng/qnx_screen/qnx_screen_window.hpp>#include <kanzi/platform/graphics/color_workflow.hpp>#include <kanzi/platform/platform/context/egl/egl_config.hpp>#include <kanzi/platform/platform/context/egl/egl_context.hpp>#include <kanzi/platform/platform/context/egl/egl_display.hpp>#include <kanzi/platform/platform/context/egl/egl_window_surface.hpp>#include <kanzi/core/cpp/optional.hpp>#include <kanzi/core/cpp/platform.hpp>#include <kanzi/core/cpp/string_view.hpp>Classes | |
| class | kanzi::qnx::DefaultQnxEGLGraphicsOutput |
| Class representing a default QNX EGL graphics output. More... | |
Namespaces | |
| namespace | kanzi |
| namespace | kanzi::qnx |