Contents and upload information for an uniform buffer object. More...
#include <kanzi/core.ui/graphics3d/gl_render_state.hpp>
Public Attributes | |
| vector< byte > | data |
| Uniform Buffer Contents. | |
| optional< StagingBufferUpload > | uploadInfo |
| Information about the latest uniform buffer upload, nullopt if there is no current upload information. | |
Contents and upload information for an uniform buffer object.
| vector<byte> kanzi::GlRenderState::UniformBufferObject::data |
Uniform Buffer Contents.
| optional<StagingBufferUpload> kanzi::GlRenderState::UniformBufferObject::uploadInfo |
Information about the latest uniform buffer upload, nullopt if there is no current upload information.