One shader stage in source code format. More...
#include <kanzi/core.ui/graphics3d/shader_create_info.hpp>
Public Member Functions | |
| ShaderStage (ShaderType type, const char *source) | |
| ShaderStage (ShaderType type, ConstByteSpan source) | |
| ShaderStage (ShaderType type, string_view source) | |
Public Attributes | |
| vector< byte > | shaderBlob |
| Shader source blob. | |
| ShaderType | shaderType |
| Type of shader. | |
One shader stage in source code format.
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| ShaderType kanzi::ShaderProgram::CreateInfo::ShaderStage::shaderType |
Type of shader.
| vector<byte> kanzi::ShaderProgram::CreateInfo::ShaderStage::shaderBlob |
Shader source blob.