Describes the depth attachment behavior for a render pass. More...
#include <kanzi/gfx/create_info.hpp>
Public Attributes | |
| float | depthClearValue |
| The default clear value when the attachment is cleared on load. | |
| AttachmentLoadOperation | depthLoadOperation |
| The load operation for the depth attachment at the beginning of the render pass. | |
| AttachmentStoreOperation | depthStoreOperation |
| The store operation for the depth attachment at the end of the render pass. | |
| Format | format |
| The pixel format. | |
| MultisampleCount | multisampleCount |
| The number of samples for multisample anti-aliasing. | |
| bool | resolveMultisample |
| Indicates whether this color attachment resolves the multisamples automatically when the render pass is complete. | |
| uint32_t | stencilClearValue |
| The default clear value when the attachment is cleared on load. | |
| AttachmentLoadOperation | stencilLoadOperation |
| The load operation for the stencil attachment at the beginning of the render pass. | |
| AttachmentStoreOperation | stencilStoreOperation |
| The store operation for the stencil attachment at the end of the render pass. | |
Describes the depth attachment behavior for a render pass.
| Format kanzi::gfx::DepthAttachmentDescription::format |
The pixel format.
| AttachmentLoadOperation kanzi::gfx::DepthAttachmentDescription::depthLoadOperation |
The load operation for the depth attachment at the beginning of the render pass.
| AttachmentStoreOperation kanzi::gfx::DepthAttachmentDescription::depthStoreOperation |
The store operation for the depth attachment at the end of the render pass.
| float kanzi::gfx::DepthAttachmentDescription::depthClearValue |
The default clear value when the attachment is cleared on load.
| AttachmentLoadOperation kanzi::gfx::DepthAttachmentDescription::stencilLoadOperation |
The load operation for the stencil attachment at the beginning of the render pass.
| AttachmentStoreOperation kanzi::gfx::DepthAttachmentDescription::stencilStoreOperation |
The store operation for the stencil attachment at the end of the render pass.
| uint32_t kanzi::gfx::DepthAttachmentDescription::stencilClearValue |
The default clear value when the attachment is cleared on load.
| MultisampleCount kanzi::gfx::DepthAttachmentDescription::multisampleCount |
The number of samples for multisample anti-aliasing.
| bool kanzi::gfx::DepthAttachmentDescription::resolveMultisample |
Indicates whether this color attachment resolves the multisamples automatically when the render pass is complete.