Kanzi 4.0.0
kanzi::StandardPostProcessMaterial Member List

This is the complete list of members for kanzi::StandardPostProcessMaterial, including all inherited members.

BloomIntensityPropertykanzi::StandardPostProcessMaterialstatic
BloomIntensityTexturePropertykanzi::StandardPostProcessMaterialstatic
BloomRadiusPropertykanzi::StandardPostProcessMaterialstatic
BloomUseIntensityTexturePropertykanzi::StandardPostProcessMaterialstatic
BlurDirectionPropertykanzi::StandardPostProcessMaterialstatic
BlurRadiusPropertykanzi::StandardPostProcessMaterialstatic
getBloomIntensity(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getBloomIntensityTexture(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getBloomRadius(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getBloomUseIntensityTextureProperty(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getBlurDirection(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getBlurRadius(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapA(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapB(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapC(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapD(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapE(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapF(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
getTonemapWhiteScale(const Object &object)kanzi::StandardPostProcessMaterialinlinestatic
makeEditorInfo()kanzi::StandardPostProcessMaterialstatic
setBloomIntensity(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setBloomIntensityTexture(Object &object, ResourceSharedPtr value)kanzi::StandardPostProcessMaterialinlinestatic
setBloomRadius(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setBloomUseIntensityTextureProperty(Object &object, bool value)kanzi::StandardPostProcessMaterialinlinestatic
setBlurDirection(Object &object, Vector2 value)kanzi::StandardPostProcessMaterialinlinestatic
setBlurRadius(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapA(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapB(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapC(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapD(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapE(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapF(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
setTonemapWhiteScale(Object &object, float value)kanzi::StandardPostProcessMaterialinlinestatic
TonemapAPropertykanzi::StandardPostProcessMaterialstatic
TonemapBPropertykanzi::StandardPostProcessMaterialstatic
TonemapCPropertykanzi::StandardPostProcessMaterialstatic
TonemapDPropertykanzi::StandardPostProcessMaterialstatic
TonemapEPropertykanzi::StandardPostProcessMaterialstatic
TonemapFPropertykanzi::StandardPostProcessMaterialstatic
TonemapWhiteScalePropertykanzi::StandardPostProcessMaterialstatic