Metadata definitions for StandardPostProcessMaterial. More...
Public Attributes | |
| DynamicPropertyType< Float > | AProperty = new DynamicPropertyType<>("Tonemap.A", Float.class) |
| Tonemapping parameter A. | |
| DynamicPropertyType< Float > | BloomIntensityProperty |
| Bloom intensity for the material. | |
| DynamicPropertyType< Resource > | BloomIntensityTextureProperty |
| Sets the bloom intensity texture. | |
| DynamicPropertyType< Float > | BloomRadiusProperty |
| Bloom radius for the material. | |
| DynamicPropertyType< Boolean > | BloomUseIntensityTextureProperty |
| Enable or disable the use of the Bloom Intensity texture property. | |
| DynamicPropertyType< Vector2 > | BlurDirectionProperty |
| Sets the direction for the blur. | |
| DynamicPropertyType< Float > | BlurRadiusProperty |
| Blur radius for the material. | |
| DynamicPropertyType< Float > | BProperty = new DynamicPropertyType<>("Tonemap.B", Float.class) |
| Tonemapping parameter B. | |
| DynamicPropertyType< Float > | ChromaticAberrationAmountProperty |
| Sets the chromatic aberration amount. | |
| DynamicPropertyType< Float > | ChromaticAberrationDitheringAmountProperty |
| Sets the chromatic aberration dithering amount. | |
| DynamicPropertyType< ColorRGBA > | ColorGradingHighlightColorProperty |
| Sets the color grading highlight color. | |
| DynamicPropertyType< Vector2 > | ColorGradingHighlightRangeProperty |
| Sets the luminance range where the highlight color is applied. | |
| DynamicPropertyType< Vector3 > | ColorGradingHSVProperty |
| Sets the HSV adjustment for the input color. | |
| DynamicPropertyType< ColorRGBA > | ColorGradingMidtoneColorProperty |
| Sets the color grading midtone color. | |
| DynamicPropertyType< ColorRGBA > | ColorGradingShadowColorProperty |
| Sets the color grading shadow color. | |
| DynamicPropertyType< Vector2 > | ColorGradingShadowRangeProperty |
| Sets the luminance range where the shadow color is applied. | |
| DynamicPropertyType< Float > | CProperty = new DynamicPropertyType<>("Tonemap.C", Float.class) |
| Tonemapping parameter C. | |
| DynamicPropertyType< Float > | DProperty = new DynamicPropertyType<>("Tonemap.D", Float.class) |
| Tonemapping parameter D. | |
| DynamicPropertyType< Float > | EProperty = new DynamicPropertyType<>("Tonemap.E", Float.class) |
| Tonemapping parameter E. | |
| DynamicPropertyType< Float > | FProperty = new DynamicPropertyType<>("Tonemap.F", Float.class) |
| Tonemapping parameter F. | |
| DynamicPropertyType< Float > | InnerDistanceProperty |
| Sets the distnace range where the vignette color transition starts. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.StandardPostProcessMaterial") |
| Metaclass for StandardPostProcessMaterial. | |
| DynamicPropertyType< ColorRGBA > | OuterColorProperty |
| Sets the vignette color. | |
| DynamicPropertyType< Float > | OuterDistanceProperty |
| Sets the distnace range where the vignette color transition ends. | |
| DynamicPropertyType< Float > | WhiteScaleProperty |
| Sets the value that will be tonemapped to pure white. | |
Metadata definitions for StandardPostProcessMaterial.
| DynamicPropertyType<Float> BloomIntensityProperty |
Bloom intensity for the material.
| DynamicPropertyType<Resource> BloomIntensityTextureProperty |
Sets the bloom intensity texture.
| DynamicPropertyType<Float> BloomRadiusProperty |
Bloom radius for the material.
| DynamicPropertyType<Boolean> BloomUseIntensityTextureProperty |
Enable or disable the use of the Bloom Intensity texture property.
| DynamicPropertyType<Vector2> BlurDirectionProperty |
Sets the direction for the blur.
| DynamicPropertyType<Float> BlurRadiusProperty |
Blur radius for the material.
| DynamicPropertyType<Float> ChromaticAberrationAmountProperty |
Sets the chromatic aberration amount.
| DynamicPropertyType<Float> ChromaticAberrationDitheringAmountProperty |
Sets the chromatic aberration dithering amount.
| DynamicPropertyType<ColorRGBA> ColorGradingHighlightColorProperty |
Sets the color grading highlight color.
| DynamicPropertyType<Vector2> ColorGradingHighlightRangeProperty |
Sets the luminance range where the highlight color is applied.
| DynamicPropertyType<Vector3> ColorGradingHSVProperty |
Sets the HSV adjustment for the input color.
| DynamicPropertyType<ColorRGBA> ColorGradingMidtoneColorProperty |
Sets the color grading midtone color.
| DynamicPropertyType<ColorRGBA> ColorGradingShadowColorProperty |
Sets the color grading shadow color.
| DynamicPropertyType<Vector2> ColorGradingShadowRangeProperty |
Sets the luminance range where the shadow color is applied.
| DynamicPropertyType<Float> InnerDistanceProperty |
Sets the distnace range where the vignette color transition starts.
| DynamicPropertyType<ColorRGBA> OuterColorProperty |
Sets the vignette color.
| DynamicPropertyType<Float> OuterDistanceProperty |
Sets the distnace range where the vignette color transition ends.
| DynamicPropertyType<Float> WhiteScaleProperty |
Sets the value that will be tonemapped to pure white.