#include <kanzi/core.ui/graphics/gpu_buffer.hpp>#include <kanzi/core.ui/graphics3d/node_list.hpp>#include <kanzi/core.ui/graphics3d/render_pass.hpp>#include <kanzi/gfx/create_info.hpp>Classes | |
| class | kanzi::BuildAccelerationStructureRenderPass |
| BuildAccelerationStructureRenderPass is a class for building acceleration structure for rendering nodes. More... | |
Namespaces | |
| namespace | kanzi |
Typedefs | |
| using | kanzi::BuildAccelerationStructureRenderPassSharedPtr |
| using | kanzi::ObjectSourceRuntimeSharedPtr |
| Shared pointer type for object source runtime. | |