#include <kanzi/core.ui/graphics3d/gpu_scene.hpp>
- Attention
- This feature is experimental and is likely to change in future releases.
◆ positionBufferAddress
| uint64_t kanzi::GPUSceneMeshInfo::positionBufferAddress |
◆ normalBufferAddress
| uint64_t kanzi::GPUSceneMeshInfo::normalBufferAddress |
◆ tangentBufferAddress
| uint64_t kanzi::GPUSceneMeshInfo::tangentBufferAddress |
◆ uvBufferAddress
| uint64_t kanzi::GPUSceneMeshInfo::uvBufferAddress |
◆ indexBufferAddress
| uint64_t kanzi::GPUSceneMeshInfo::indexBufferAddress |
The documentation for this struct was generated from the following file: