Kanzi 4.1.0
kanzi::GPUSceneInstanceInfo Struct Reference

#include <kanzi/core.ui/graphics3d/gpu_scene.hpp>

Public Attributes

uint32_t _padding
 
uint32_t indexOffset
 
uint32_t materialId
 
uint32_t meshId
 
kanzi::Matrix4x4 objectToWorld
 
kanzi::Matrix4x4 worldToObject
 

Detailed Description

Attention
This feature is experimental and is likely to change in future releases.

Member Data Documentation

◆ objectToWorld

kanzi::Matrix4x4 kanzi::GPUSceneInstanceInfo::objectToWorld

◆ worldToObject

kanzi::Matrix4x4 kanzi::GPUSceneInstanceInfo::worldToObject

◆ indexOffset

uint32_t kanzi::GPUSceneInstanceInfo::indexOffset

◆ materialId

uint32_t kanzi::GPUSceneInstanceInfo::materialId

◆ meshId

uint32_t kanzi::GPUSceneInstanceInfo::meshId

◆ _padding

uint32_t kanzi::GPUSceneInstanceInfo::_padding

The documentation for this struct was generated from the following file: