#include <kanzi/core.ui/graphics3d/mesh.hpp>
Public Attributes | |
| vector< VertexAttribute::SemanticKey > | bufferAttributes |
| gfx::VertexInputStateHandleGuard | handle |
| bool | instanceDataUsage |
| bool | morphDataUsage |
| gfx::VertexInputStateHandleGuard kanzi::Mesh::VertexInputStateUsage::handle |
| vector<VertexAttribute::SemanticKey> kanzi::Mesh::VertexInputStateUsage::bufferAttributes |
| bool kanzi::Mesh::VertexInputStateUsage::instanceDataUsage |
| bool kanzi::Mesh::VertexInputStateUsage::morphDataUsage |