Kanzi 4.1.0
kanzi::Mesh::VertexInputStateUsage Struct Reference

#include <kanzi/core.ui/graphics3d/mesh.hpp>

Public Attributes

vector< VertexAttribute::SemanticKeybufferAttributes
 
gfx::VertexInputStateHandleGuard handle
 
bool instanceDataUsage
 
bool morphDataUsage
 

Member Data Documentation

◆ handle

gfx::VertexInputStateHandleGuard kanzi::Mesh::VertexInputStateUsage::handle

◆ bufferAttributes

vector<VertexAttribute::SemanticKey> kanzi::Mesh::VertexInputStateUsage::bufferAttributes

◆ instanceDataUsage

bool kanzi::Mesh::VertexInputStateUsage::instanceDataUsage

◆ morphDataUsage

bool kanzi::Mesh::VertexInputStateUsage::morphDataUsage

The documentation for this struct was generated from the following file: