Description of a Buffer. More...
#include <kanzi/core.ui/graphics3d/shader.hpp>
Public Member Functions | |
| BufferProperty ()=default | |
| Constructor. | |
Public Attributes | |
| uint8_t | bindingIndex |
| Binding index within the set. | |
| string | name |
| Name of the uniform. | |
| optional< AbstractPropertyType > | propertyType |
| Corresponding property type. | |
| uint16_t | setIndex |
| Resource Set Index. | |
Description of a Buffer.
|
explicitdefault |
Constructor.
| optional<AbstractPropertyType> kanzi::ShaderProgram::BufferProperty::propertyType |
Corresponding property type.
Can be nullopt.
| string kanzi::ShaderProgram::BufferProperty::name |
Name of the uniform.
This corresponds with the unqualified name of the property type if a property type is set.