#include <kanzi/core.ui/schema/material_type_schema.hpp>
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| ::flatbuffers::FlatBufferBuilder & | fbb_ |
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| ::flatbuffers::uoffset_t | start_ |
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◆ Table
◆ ShaderSetMessageBuilder()
| kanzi::schema::ShaderSetMessageBuilder::ShaderSetMessageBuilder |
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::flatbuffers::FlatBufferBuilder & | _fbb | ) |
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inlineexplicit |
◆ add_format()
| void kanzi::schema::ShaderSetMessageBuilder::add_format |
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uint32_t | format | ) |
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inline |
◆ add_sources()
| void kanzi::schema::ShaderSetMessageBuilder::add_sources |
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::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset< kanzi::schema::ShaderSourceMessage > > > | sources | ) |
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inline |
◆ add_binary_shaders()
| void kanzi::schema::ShaderSetMessageBuilder::add_binary_shaders |
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::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset< kanzi::schema::BinaryShaderMessage > > > | binary_shaders | ) |
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inline |
◆ Finish()
| ::flatbuffers::Offset< ShaderSetMessage > kanzi::schema::ShaderSetMessageBuilder::Finish |
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inline |
◆ fbb_
| ::flatbuffers::FlatBufferBuilder& kanzi::schema::ShaderSetMessageBuilder::fbb_ |
◆ start_
| ::flatbuffers::uoffset_t kanzi::schema::ShaderSetMessageBuilder::start_ |
The documentation for this struct was generated from the following file: