Kanzi 4.1.1
StandardPbrMaterial Class Reference

Contains property types for the Kanzi Physically Based Rendering (PBR) shaders. More...

Inheritance diagram for StandardPbrMaterial:
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Static Public Attributes

static final Metaclass metaclass
 The Metaclass for the class.
 

Additional Inherited Members

Detailed Description

Contains property types for the Kanzi Physically Based Rendering (PBR) shaders.

Use the PBR materials to create assets that behave realistically in many lighting conditions. These properties represent physical properties on a material and are therefore intuitive when being set. Many properties have a standard and detail variation that you can use to apply material properties in layers. The detail maps use DetailTextureTilingProperty and DetailTextureOffsetProperty to tile differently than the standard map and are typically used to provide fine detail. The Occlusion, Metallic, and Roughness maps are designed to read from different color channels. Therefore it is possible to provide a single texture for all three.

Member Data Documentation

◆ metaclass

final Metaclass metaclass
static
Initial value:
=
com.rightware.kanzi.metadata.StandardPbrMaterialMetadata.metaclass

The Metaclass for the class.