ReceiverNodeConcept

class kanzi::connect::ReceiverNodeConcept

Concept class for receiver nodes.

ReceiverNodeConcept can only be accessed from the signaling thread unless otherwise noted.

Subclassed by ReceiverNodeConceptImpl< TBaseClass, TDerivedClass >, ReceiverNodeConceptImpl< Node2D, ReceiverNode2D >, ReceiverNodeConceptImpl< Node3D, ReceiverNode3D >

Public Static Functions

PropertyTypeEditorInfoSharedPtr makeEditorInfo()

Public Static Attributes

PropertyType<bool> IsOutputLinearProperty

Indicates whether the output of the YUV to RGB shader is linear.

This property is only used with the ReceiverNode material.

PropertyType<string> StreamIdProperty

Contains the stream ID that the ReceiverNode is configured to receive.

PropertyType<string> StreamTypeProperty

User defined type for the stream that the StreamingComponent will produce.

“zstd” will be used when user defined type is empty.

PropertyType<ResourceSharedPtr> uTextureProperty

Contains the U component texture for the ReceiverNode material.

This property is only used with the material.

PropertyType<ResourceSharedPtr> vTextureProperty

Contains the V component texture for the ReceiverNode material.

This property is only used with the material.

PropertyType<ResourceSharedPtr> yTextureProperty

Contains the Y component texture for the ReceiverNode material.

This property is only used with the material.