ReceiverNodeConcept¶
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class
kanzi::connect
::
ReceiverNodeConcept
¶ Concept class for receiver nodes.
ReceiverNodeConcept can only be accessed from the signaling thread unless otherwise noted.
Subclassed by ReceiverNodeConceptImpl< TBaseClass, TDerivedClass >, ReceiverNodeConceptImpl< Node2D, ReceiverNode2D >, ReceiverNodeConceptImpl< Node3D, ReceiverNode3D >
Public Static Functions
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PropertyTypeEditorInfoSharedPtr
makeEditorInfo
()¶
Public Static Attributes
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PropertyType<bool>
IsOutputLinearProperty
¶ Indicates whether the output of the YUV to RGB shader is linear.
This property is only used with the ReceiverNode material.
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PropertyType<string>
StreamIdProperty
¶ Contains the stream ID that the ReceiverNode is configured to receive.
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PropertyType<string>
StreamTypeProperty
¶ User defined type for the stream that the StreamingComponent will produce.
“zstd” will be used when user defined type is empty.
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PropertyType<ResourceSharedPtr>
uTextureProperty
¶ Contains the U component texture for the ReceiverNode material.
This property is only used with the material.
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PropertyType<ResourceSharedPtr>
vTextureProperty
¶ Contains the V component texture for the ReceiverNode material.
This property is only used with the material.
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PropertyType<ResourceSharedPtr>
yTextureProperty
¶ Contains the Y component texture for the ReceiverNode material.
This property is only used with the material.
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PropertyTypeEditorInfoSharedPtr